Game development: Tree replanting

Announcements about major changes in Haven & Hearth.
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Trafalgar
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Re: Game development: Tree replanting

Post by Trafalgar »

Yes, you can get pine cones from them. :3

So plant one next to your well and herbalist's tables.
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Potjeh
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Re: Game development: Tree replanting

Post by Potjeh »

Wait, don't firs provide more logs? I haven't cut down any apples, but I kinda assumed they only give one log while firs give two.
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loftar
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Re: Game development: Tree replanting

Post by loftar »

Yes, they are too much alike one another right now. It should be fixed. As you rightly say, apple trees should yield much less wood than firs. Also, we're thinking of making apple trees grow faster on grassland then in forests, to create some little territorial differentiation between them.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Potjeh
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Re: Game development: Tree replanting

Post by Potjeh »

Heck, you could go extreme and make apple trees yield only blocks. After all, apple trees tend to be very gnarly and split into several "main" branches low to the ground, so you can't honestly expect to saw much planks from an apple tree.
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jorb
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Re: Game development: Tree replanting

Post by jorb »

Potjeh wrote:Heck, you could go extreme and make apple trees yield only blocks. After all, apple trees tend to be very gnarly and split into several "main" branches low to the ground, so you can't honestly expect to saw much planks from an apple tree.
Word.
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eql
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Re: Game development: Tree replanting

Post by eql »

ahah
Dondy
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Re: Game development: Tree replanting

Post by Dondy »

But coffins were traditionally made of apple wood.

If you prune an apple tree so it grows low to the ground it is easy to pick the fruit. If you don't prune it some apple trees can make two story tall giants that are absolutely beautiful and the wood is prized for special construction.
Subway
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Re: Game development: Tree replanting

Post by Subway »

[quote="loftar"] OK, so here's to explain the replanting of trees, which was just added.

You begin by crafting yourself a treeplanter's pot, burning it in a kiln, and filling it with four pieces of clay (as a representation of soil) and 1 liter of water. Then you pick a cone from a fir, and put in into the pot as well. You can now put this pot with a planted tree on a Herbalist's Table, where it will take them between 4 and 16 in-game hours to germinate, depending on your nature/industry alignment. Depending on your nature/industry alignment, it will have a lesser or larger chance to actually sprout (if it doesn't, it dies). A sprouted tree will die in 24 in-game hours unless planted.

Holding a pot with a sprouted tree, you can right-click on the ground to plant the tree. The tree will then grow. It will grow vastly faster on forest terrain than it will anywhere else. Depending on when you cut it down, you will get different stuffs from it.

I think that's all.

EDIT: Edited to reflect the germination time and spontaneous death. [/quote]

Do i actually have to have an herbalist table to let it grow, can't i have it in a basket or something?
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loftar
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Re: Game development: Tree replanting

Post by loftar »

Nope, it only germinates on a herbalist's table.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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loftar
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Re: Game development: Tree replanting

Post by loftar »

Please see the latest update in the first post of this thread.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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