I have that issue as well, No idea how to fix it.Demonicjust214 wrote:I'm using Union x64. For some odd reason the game will start. I get on the login screen and pick my character to have it start and stop not a second later. Any suggestions fixing this will be much appreciated. Also I copied the .Dll files from Enders.
Union Client Public Release By Creator
Moderator: Phades
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xanbear
- Posts: 2
- Joined: Sun Sep 18, 2011 2:41 am
Re: Union Client Public Release By Creator
Cant wait till next season.
Love minecraft? Love Roleplaying? Go to our Minecraft fourms thread at Tinyurl.com/roleplayrevolution
Love minecraft? Love Roleplaying? Go to our Minecraft fourms thread at Tinyurl.com/roleplayrevolution
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xxlasciel
- Posts: 4
- Joined: Tue Sep 03, 2013 7:38 pm
Re: Union Client Public Release By Creator
Sorry to necro this, but I downloaded the x32 client, replaced all the .dll's with the ones from my functioning ender client, as well as the run.bat file.
As with the people above me, I can get to the login screen and the character select screen, then the game starts, I can see the screen for a brief second, and it automatically closes. I've tried scanning the russian forums, but they don't seem too helpful. Anyone have any idea how to remedy this?
Cheers.
EDIT: To answer my own question, and that of a few other people, I experimented with different Java's and Clients. I originally used the 32x client with the jre6 in program files 86x, which worked with ender. What actually ended up working was the 64x client with the jre7 in program files 86x. Hope this helps!
As with the people above me, I can get to the login screen and the character select screen, then the game starts, I can see the screen for a brief second, and it automatically closes. I've tried scanning the russian forums, but they don't seem too helpful. Anyone have any idea how to remedy this?
Cheers.
EDIT: To answer my own question, and that of a few other people, I experimented with different Java's and Clients. I originally used the 32x client with the jre6 in program files 86x, which worked with ender. What actually ended up working was the 64x client with the jre7 in program files 86x. Hope this helps!
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kft
- Posts: 40
- Joined: Fri Feb 19, 2010 1:08 am
Re: Union Client Public Release By Creator
so i use the *.dll from ender x64 *.dll and run.bat copied into unionclient, this folder coppied into progam files (x86) ?
sincerly kft
sincerly kft
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madradman
- Posts: 109
- Joined: Sun Jul 07, 2013 7:30 pm
Help pwease
Can someone help me I'm trying to get union 7.2c to work I downloaded all different kinds and it always closes when I play game I'm on Windows 7 32 bit Intel atom cpu n450 and my pc is shit but eenders works
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Union Client Public Release By Creator
Could someone do a short summary of the benefits Union has over Enders?
Would spare me the trouble of making it work on my system (Linux) just to find that it's Enders + bot engine which I don't need anyway.
Would spare me the trouble of making it work on my system (Linux) just to find that it's Enders + bot engine which I don't need anyway.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Union Client Public Release By Creator
Its worse than ender + bot engineromovs wrote:Could someone do a short summary of the benefits Union has over Enders?
Would spare me the trouble of making it work on my system (Linux) just to find that it's Enders + bot engine which I don't need anyway.
Jalpha wrote:I believe in my interpretation of things.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Union Client Public Release By Creator
Guess it's a no go for Union then...
Thanks!
Thanks!
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StuffedBoar
- Posts: 10
- Joined: Fri Oct 18, 2013 11:11 pm
Re: Union Client Public Release By Creator
1. I can't find an option called "Enable other gob path" in Union. Any tips?
2. viewtopic.php?f=27&t=28065 - is Union an Ender-related/forked client?
3. Is there a way to make Union display curiosities' time without putting it into the study screen?
Thanks in advance.
2. viewtopic.php?f=27&t=28065 - is Union an Ender-related/forked client?
3. Is there a way to make Union display curiosities' time without putting it into the study screen?
Thanks in advance.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Union Client Public Release By Creator
2. Union is an Ender fork - so a custom_res folder should work where you can drop mvguliks cupboard.res if you don't want to drop it in Union res folder
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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StuffedBoar
- Posts: 10
- Joined: Fri Oct 18, 2013 11:11 pm
Re: Union Client Public Release By Creator
+ Could anyone give any tips on what to change in order to implement vertical bars next to waterflasks/buckets with the current amount of liquid?StuffedBoar wrote:1. I can't find an option called "Enable other gob path" in Union. Any tips?
3. Is there a way to make Union display curiosities' time without putting it into the study screen?
