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serpentyngallery
- Posts: 244
- Joined: Thu Apr 01, 2010 12:32 pm
Re: Hearthfires and Cross roads
So, I have finally been griefed using this method of play, so I thought to offer a simple solution that would also make early game a little harder for security. Making Hearth fires require an open tile on all sides, nullifies their use as an effective griefing tool (they can still be annoying, but no more blocking people in a death trap), and limits their use as a security object. The same thing can be said for the trail markers from cross roads, I swear I have 30 of them stacked tightly to make a road block in the cave I frequent. Feel free to burn me for this one ;D
Ezekiel wrote: He called me what I believe to be an "ass fetus" in Russian and then killed me.
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Hearthfires and Cross roads
Sounds good.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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SuperNoob
- Posts: 521
- Joined: Sat May 11, 2013 1:41 am
Re: Hearthfires and Cross roads
is it just building the hf that needs a space on each side, or when building something near a hf will you still have to leave that space open? if you build a hf then have to leave that space open it means something there to block so you now have a 3X3 blocked area instead of a 1X1. if you just can't build a hf without scape around it but can then build up to it it won't really fix your issue with hf needing space around then if other things are built between them...
also I prefer to have my hf in the corner of my cellar, this wouldn't allow that. if it has to be 1 space from each wall it now takes up the place of 6 cupboards and part of a walkway...
so I'm 60-40 against this idea

also I prefer to have my hf in the corner of my cellar, this wouldn't allow that. if it has to be 1 space from each wall it now takes up the place of 6 cupboards and part of a walkway...
so I'm 60-40 against this idea
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: Hearthfires and Cross roads
1. That would be disabled in houses, as you cannot create crossroads in houses.SuperNoob wrote:is it just building the hf that needs a space on each side, or when building something near a hf will you still have to leave that space open? if you build a hf then have to leave that space open it means something there to block so you now have a 3X3 blocked area instead of a 1X1. if you just can't build a hf without scape around it but can then build up to it it won't really fix your issue with hf needing space around then if other things are built between them...
also I prefer to have my hf in the corner of my cellar, this wouldn't allow that. if it has to be 1 space from each wall it now takes up the place of 6 cupboards and part of a walkway...
so I'm 60-40 against this idea![]()
Also, this would fuck up early hearth vaults (as you wouldnt build a HF next to other HF outside)
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
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- Location: Louisiana
Re: Hearthfires and Cross roads
I accidently like 3 HF's one time. 
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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SuperNoob
- Posts: 521
- Joined: Sat May 11, 2013 1:41 am
Re: Hearthfires and Cross roads
is that something new this world? I had a CR in my cellar beside my bed last worldZachary09 wrote:as you cannot create crossroads in houses.
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painhertz
- Posts: 6185
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Re: Hearthfires and Cross roads
SuperNoob wrote:is that something new this world? I had a CR in my cellar beside my bed last worldZachary09 wrote:as you cannot create crossroads in houses.it was good for quick escapes in case of raiders(thankfully I never had to use it)
World 5 was the last world you could have CR's inside you are therefore confused.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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olgeigracexD
- Posts: 76
- Joined: Wed Sep 08, 2010 7:40 pm
Re: Hearthfires and Cross roads
I think, hfs should be passable like claim stakes are
I had one on pre-lag w6World 5 was the last world you could have CR's inside you are therefore confused.
Last edited by olgeigracexD on Tue Jul 02, 2013 1:51 am, edited 1 time in total.
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SuperNoob
- Posts: 521
- Joined: Sat May 11, 2013 1:41 am
Re: Hearthfires and Cross roads
I started near the end of W5 and never got my idol or a CR...it was last world when I had a CR insidepainhertz wrote:SuperNoob wrote:is that something new this world? I had a CR in my cellar beside my bed last worldZachary09 wrote:as you cannot create crossroads in houses.it was good for quick escapes in case of raiders(thankfully I never had to use it)
World 5 was the last world you could have CR's inside you are therefore confused.
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painhertz
- Posts: 6185
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- Location: Louisiana
Re: Hearthfires and Cross roads
LIES! HERETICS! BURRRRRNNNNN THEMMMM!!!!
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"