Just open up the .png in an image editor, the text is stored in the nonimagedata file, which you can use notepad/notepad++ to edit. I find that the res_0 layer is the skill name, whereas res_1.nonimagedata is the actual skill description. The skills themselves as in the character sheet are located in *\res\gfx\hud\skills
As other people said, remember to use theTravs tool to decompile/encode it again. Also, you had the same idea as me, I'm guessing (Actually completing skill descriptions would help for the newbies).
How, exactly, do I edit these res files?
Moderator: Phades
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Shadow7168
- Posts: 753
- Joined: Tue Aug 03, 2010 8:33 pm
Re: How, exactly, do I edit these res files?
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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Servant_Girl
- Posts: 81
- Joined: Sat Jun 30, 2012 6:20 am
Re: Location of skill lore text?
Ok ok I'll show you my error.
http://www.youtube.com/watch?v=1UhmYp3epeo
http://www.youtube.com/watch?v=1UhmYp3epeo
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Shadow7168
- Posts: 753
- Joined: Tue Aug 03, 2010 8:33 pm
Re: How, exactly, do I edit these res files?
I think I see your problem.
1: Extract the resUtil.rar file, a .jar should pop out.
2: Put the resUtil.jar (not .rar) into your haven directory (The same one with the havenres.jar)
2a: Alternitively, you could copypaste the res jar into another folder with it to keep the clutter down.
3: Run the resUtil jar. It'll take a while to extract the res file.
1: Extract the resUtil.rar file, a .jar should pop out.
2: Put the resUtil.jar (not .rar) into your haven directory (The same one with the havenres.jar)
2a: Alternitively, you could copypaste the res jar into another folder with it to keep the clutter down.
3: Run the resUtil jar. It'll take a while to extract the res file.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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Servant_Girl
- Posts: 81
- Joined: Sat Jun 30, 2012 6:20 am
Re: How, exactly, do I edit these res files?
both are .jar
Haven resv5 is only filled with .class files that do nothing on their own.
Haven resv5 is only filled with .class files that do nothing on their own.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: How, exactly, do I edit these res files?
make a new folder called reswork outside of Ender folder
copy haven-res.jar from Ender into it
get 7zip http://www.7-zip.org/download.html
unpack haven-res.jar with 7 zip into reswork folder
copy res folder content from unpacked haven-res folder into reswork folder
delete haven-res folder and haven-res.jar
copy havenResUtil_v5.jar into reswork folder and doubleclick it...
Not "open with Java Se ..." anything
copy haven-res.jar from Ender into it
get 7zip http://www.7-zip.org/download.html
unpack haven-res.jar with 7 zip into reswork folder
copy res folder content from unpacked haven-res folder into reswork folder
delete haven-res folder and haven-res.jar
copy havenResUtil_v5.jar into reswork folder and doubleclick it...
Not "open with Java Se ..." anything
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Servant_Girl
- Posts: 81
- Joined: Sat Jun 30, 2012 6:20 am
Re: How, exactly, do I edit these res files?
http://www.youtube.com/watch?v=KRquhJdc7Ow
What is still wrong? Also I already have an unzipping program.
What is still wrong? Also I already have an unzipping program.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: How, exactly, do I edit these res files?
not your fault - takes some time for me to check it out
update: sorry i didn't get either Tavs nor Enders fixed one to work properly - guess you have to use boshaw layer util
update: sorry i didn't get either Tavs nor Enders fixed one to work properly - guess you have to use boshaw layer util