Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

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mvgulik
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Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by mvgulik »

My take on ... something.
SimpleGroundTiles.txt wrote:Simple-Ground-Tiles (v1)(Juli 2013)

Game: Heaven and Hearths.
Type: Game graphic modification/simplification.
Modder: MvGulik

This will show the game world ground in simple tiles mode. Mainly created as personal test case.
+ will load the initial game view faster. (a lot less ground images to load/process.)
+ Also give a little FPS boost. (less ground images to process.)
+ Has its own lite tile-grid applied to the images.

Install:
- Just extract the content of the archive(rar) into the clients "custom_res" folder.
-- Ender client or Ender related/forked clients.
-- No "custom_res" folder in client folder. Just create it.

Mod detail: (simple version)
- Removed all secondary ground tile images. (the ones that make the ground look les tile like.)
- Adjusted the tileset layer to account for this.
- Clipped the (generally) not used parts of the tile images. (making it match up the game tiles/tiling.)
- Also moved the tiles a bit to make them match up the game tiles/tiling.

Additional:
- Mod cleanup/uninstall batch. (Windows)
(Note: Cleanup batch will also cleanup itself.)
DOWNLOADS: (Current available variations)
- HnH_ResMod_SimpleGroundTiles_by_MvGulik.rar - (+LiteGrid, +Uninstall batch, +Readme) - See borka post below for in-game screenshots.
- NoGrid_tmp.rar - (NoGrid, ResFilesOnly)
- SimpleGround_DotFix.rar - (DotFix, NoGrid, ResFilesOnly)
- FlatNoGrid_tmp.rar - (Nogrid, Single color tiles (still 32bit RGBA images)) - Just some test case.


In-game preview of the NoGrid version:
Image

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Last edited by mvgulik on Sun Jul 14, 2013 11:43 am, edited 2 times in total.
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HasseKebab
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Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by HasseKebab »

simple = one coloured tiles?
if yes, A+ for your work, i really needed an FPS boost.
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borka
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Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by borka »

Image wakiewakie: ingame
Image
Image
mvgulik
Posts: 4096
Joined: Fri May 21, 2010 2:29 am

Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by mvgulik »

HasseKebab wrote:simple = one coloured tiles?
if yes, A+ for your work, i really needed an FPS boost.
Nope, just single ground image tile.
I doubt that making the tile images one color would give a serious FPS boots.
... I might give it a try, just for the fun of it. But not today.

Erm. ;)

Mmm. single color ... might look better though. :lol:
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chris1122
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Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by chris1122 »

Is there a way to get rid of the tile-grid?
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by mvgulik »

chris1122 wrote:Is there a way to get rid of the tile-grid?
Yes. I put it on my todo list as separate/additional variation.
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chris1122
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Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by chris1122 »

Ok, cool. though were would I find it to get it deleted?
mvgulik
Posts: 4096
Joined: Fri May 21, 2010 2:29 am

Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by mvgulik »

chris1122 wrote:though were would I find it to get it deleted?
Say what ?
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Zachary09
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Location: Poland

Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by Zachary09 »

I was waiting for this mod for so long
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Simple-Ground-Tiles (v1)(Juli 2013) [MOD]

Post by mvgulik »

Res set without additional grid-lining.
Image
NoGrid_tmp.rar

Python Pillow generated. :)

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