jordancoles wrote:Just killed this character not long ago and got a q10 underdeveloped skull
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mvgulik
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Re: Game Development: Boner
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jordancoles
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Re: Game Development: Boner
And he had 200+ ua with 10 psych. q10 skull but he also had other stats. Might help for figuring out the formula for developed so I posted itmvgulik wrote:jordancoles wrote:Just killed this character not long ago and got a q10 underdeveloped skull... And ?
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Sevenless
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Re: Game Development: Boner
Isn't the current bet that it's 50 int to be developed?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
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Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Aurion
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Re: Game Development: Boner
This.Sevenless wrote:Isn't the current bet that it's 50 int to be developed?
Also, some time restriction.
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Aurion
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Re: Game Development: Boner
I'm wondering if lp gained isn't affected by quality like other curios.
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Tonkyhonk
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Re: Game Development: Boner
it is not, afaik.Aurion wrote:I'm wondering if lp gained isn't affected by quality like other curios.
viewtopic.php?f=6&t=31462&start=270#p420419
and my post below.
i guess the quality is for the skull mug or chair.
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Aurion
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Re: Game Development: Boner
What q were the skulls though? I highly doubt those skulls had liked 20+, or even 30+ quality.Tonkyhonk wrote: it is not, afaik.
viewtopic.php?f=6&t=31462&start=270#p420419
and my post below.
i guess the quality is for the skull mug or chair.
I saw someone study a skull for around 400k lp.
And this was awhile ago.
Which means that person must have had around 11 million lp around 3 weeks into the game.
The skull was like q46 though, which makes me wonder if it had a factor on it.
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Tonkyhonk
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Re: Game Development: Boner
hmm, you are right. but im not really sure how botting could let one advance further.Aurion wrote:What q were the skulls though? I highly doubt those skulls had liked 20+, or even 30+ quality.
I saw someone study a skull for around 400k lp.
And this was awhile ago.
Which means that person must have had around 11 million lp around 3 weeks into the game.
The skull was like q46 though, which makes me wonder if it had a factor on it.
(my friend's skull was at q15 and it is possible that q15 didnt add much to the quality modifier.)
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cobaltjones
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Re: Game Development: Boner
Nao already determined that quality has no factor on the LP gained.
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Tonkyhonk
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Re: Game Development: Boner
did i miss any post that he said that except for those undeveloped ones?cobaltjones wrote:Nao already determined that quality has no factor on the LP gained.