Brodgar - Bring Out Your Dead!

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Yolan »

Bump.

Latest town map.

Fair few immigrants in the last week. Lots of road paving completed.

Image
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NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by NOOBY93 »

Can you count plots from this map and the W6 one? :D I'm too lazy.
And compare them.
Jalpha wrote:I believe in my interpretation of things.
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Yolan »

I'm also too lazy. But I -think- W6 still had a larger number of individual plots. However, when you take into account the larger sized plots in W7 Brodgar, and the larger roads, I believe it now covers an area of equal or greater size. It will also be larger in terms of the number of plots in the very near future given current rates of immigration.
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NOOBY93
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Joined: Tue Aug 09, 2011 1:12 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by NOOBY93 »

Yolan wrote:I'm also too lazy. But I -think- W6 still had a larger number of individual plots. However, when you take into account the larger sized plots in W7 Brodgar, and the larger roads, I believe it now covers an area of equal or greater size. It will also be larger in terms of the number of plots in the very near future given current rates of immigration.
This is just what I wanted to know. Thanks!
Jalpha wrote:I believe in my interpretation of things.
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Shadow7168
Posts: 753
Joined: Tue Aug 03, 2010 8:33 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Shadow7168 »

NOOBY93 wrote:Can you count plots from this map and the W6 one? :D I'm too lazy.
And compare them.
I count about 103 ish, including the partially constructed ones. There are roughly 90 in old Brodgar from what I've counted. That's some food for thought.
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DaveThePirate
Posts: 7
Joined: Sun Jun 09, 2013 1:51 am

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by DaveThePirate »

Just moved in. Seems legit :D
ImageImage
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Post by Yolan »

Image

Bump.

Latest town map. I think we now have five bwalled plots in town.

Things are pretty quiet of late, though it looks like most people are logging on to replant their fields now and then.
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JustDance
Posts: 10
Joined: Sun Jul 14, 2013 6:00 am

Re: Brodgar - Haven's Only Open City

Post by JustDance »

I spawned in the area, but I was afraid to stay around the rivers and stuff so I went into the forest until I get my skills raised high enough to stake a claim.. Every time I see someone I run away, because I've seen so many dead bodies. :shock:
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Grog
Posts: 2747
Joined: Mon Feb 08, 2010 11:42 pm
Location: Germany

Re: Brodgar - Haven's Only Open City

Post by Grog »

Brodgar surely isn't the safest place. Are there noob hunters out there Yolan?
Favourite thread: viewtopic.php?f=9&t=3388
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NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Brodgar - Haven's Only Open City

Post by NOOBY93 »

Grog wrote:Brodgar surely isn't the safest place. Are there noob hunters out there Yolan?
People who raid Brodgar, not only people who kill nabs for fun.
Jalpha wrote:I believe in my interpretation of things.

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