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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: Keeping up with the Joneses
never4getPotjeh wrote:Storm of Swords?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Keeping up with the Joneses
That's the onePotjeh wrote:Storm of Swords?
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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spectacle
- Posts: 950
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- Location: Planet
Re: Game Development: Keeping up with the Joneses
Melee could do with a few more options to make it more interesting compared with unarmed.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Keeping up with the Joneses
I'd like to see strangle get some lovin'sspectacle wrote:Melee could do with a few more options to make it more interesting compared with unarmed.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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ArvinJA
- Posts: 1255
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- Location: Sweden
Re: Game Development: Keeping up with the Joneses
I too, have some pretty cool ideas for violence, but I've watched too many James Deen movies perhaps.jordancoles wrote:I'd like to see strangle get some lovin'sspectacle wrote:Melee could do with a few more options to make it more interesting compared with unarmed.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
And I'm tired of walking these streets
To a room with its cupboards bare
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Gemini
- Posts: 266
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Re: Game Development: Keeping up with the Joneses
there seems to be a problem with logging in to the game
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Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: Game Development: Keeping up with the Joneses
Storm of Swords is actually world 2 before the revamp of the combat system occurred.Oddity wrote: If someone from W3 has it in their cache and sends it to meIt can't be found in the res files, even though there's other cool pre-W3 stuff in there.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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Skorm
- Posts: 925
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- Location: on a house, with a computer
Re: Game Development: Keeping up with the Joneses
who needs murder when you can sparPatchouli_Knowledge wrote:Storm of Swords is actually world 2 before the revamp of the combat system occurred.Oddity wrote: If someone from W3 has it in their cache and sends it to meIt can't be found in the res files, even though there's other cool pre-W3 stuff in there.
~art By SacreDoomd_datica wrote:Get the damn server back up before I go back to having a life
USER WAS PUT ON PROBATION FOR THIS POST
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vatas
- Posts: 5254
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- Location: Suomi Finland Perkele
Re: Game Development: Keeping up with the Joneses
I had minor hearthbomb to clear, I was wondering why it was so fast to clear them... nice update.
Then I started building house because I MUST CONSTRUCT ADDITIONAL CUPBOARDS
Does house dry timer start when site is placed or when it is full of materials? If it's when full of materials does taking stuff of reset timer?
Then I started building house because I MUST CONSTRUCT ADDITIONAL CUPBOARDS
Does house dry timer start when site is placed or when it is full of materials? If it's when full of materials does taking stuff of reset timer?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)