I left hnh in march as a dead game but now i see hnh raised after fall.
However more and more ppl are asking me for my bot as few other bot clients appeared so i decided to use my knowlege for something useful!
I am about to implement navmesh pathfinder (one of best ever invented) into Enders code, then publish it.
However pathfinder will send into server arraylist of checkpionts to walk so without tweakiing server it won't be possible to use it.
I hope that jo&lo won't be that lazy and will add that function on server side.
let me do a simple pseudocode if they don't actually know how to add it
bool walkTo(arraylist<Coord> path)
{
for(Coord x :path)
{walkTo(x);
while(walking()) wait(100);
if(!x.equals(currentPlayerCoord)) return false;
}
return true;
}
If someone wants to contact me then skype me.
New project: F*CK WALLS
Moderator: Phades
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aghmed
- Posts: 238
- Joined: Fri Sep 07, 2012 7:20 pm
- Location: between London and third part of LSD
New project: F*CK WALLS
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: New project: F*CK WALLS
That sounds like a very good and time saving idea.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: New project: F*CK WALLS
lol not going to happen.aghmed wrote:However pathfinder will send into server arraylist of checkpionts to walk so without tweakiing server it won't be possible to use it.





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aghmed
- Posts: 238
- Joined: Fri Sep 07, 2012 7:20 pm
- Location: between London and third part of LSD
Re: New project: F*CK WALLS
well making this shit will take me about half month of work so i think it is quite fair dealDDDsDD999 wrote:lol not going to happen.aghmed wrote:However pathfinder will send into server arraylist of checkpionts to walk so without tweakiing server it won't be possible to use it.
beside pathfinder doesn't make any sense if animal can chase you down in every corner anyway because he doesn't have ping withing crossing corners and you do.
And if loft is afraid that it will be used to make bots then it already happened, this is my attempt to equal chances for ppl that doesn't know good programmers personally.
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
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Foetuses
- Posts: 79
- Joined: Tue Mar 27, 2012 11:55 pm
Re: New project: F*CK WALLS
Why in the world would your pathfinder need to be implemented serverside?
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aghmed
- Posts: 238
- Joined: Fri Sep 07, 2012 7:20 pm
- Location: between London and third part of LSD
Re: New project: F*CK WALLS
as i already said
when (for example) bear chase you when you have running pathfinder you will stop on a server lag time and wait till server will allow you to walk as the lag ends while bear can chase you all time. Thats why it is vital point to send whole route at once. It will decrease walking time.
Anyway no idea why i explain it to you. If you'd know what we are writing about you wouldn't ask THAT silly questions.
Ok so i think i solved some main questions further information will be recieved when i will get some progress on case
when (for example) bear chase you when you have running pathfinder you will stop on a server lag time and wait till server will allow you to walk as the lag ends while bear can chase you all time. Thats why it is vital point to send whole route at once. It will decrease walking time.
Anyway no idea why i explain it to you. If you'd know what we are writing about you wouldn't ask THAT silly questions.
Ok so i think i solved some main questions further information will be recieved when i will get some progress on case
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
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Mageinta
- Posts: 118
- Joined: Tue Sep 18, 2012 5:53 am
Re: New project: F*CK WALLS
I fail to see how this is any kind of politics.
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: New project: F*CK WALLS
Shouldn't this be in the wizard's tower?
Could you just make some files we could drop into the res of both union and enders and we will deal with the ping? J&l won't edit the Server.
Could you just make some files we could drop into the res of both union and enders and we will deal with the ping? J&l won't edit the Server.
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museum
- Posts: 7
- Joined: Tue Jul 27, 2010 8:59 am
Re: New project: F*CK WALLS
fyi union has a pathfind method. either its already implemented in haven, or it is something new that was created. otherwise its out there. http://unionclient.ru/doc/jbot/union/js ... .Object%29
too horny for this
