Please show an example of that milking design.Potjeh wrote:If you arrange cow gates in two parallel rows and put a barrel next to each one, you can milk your cows without taking the bucket off the cursor. You can do a milking run very fast like this, which makes it easy to milk 3-4 times a day (when you get really high milk quantity). Just transfer barrels to the factory when they fill up.
-
overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Cheese factory ideas and blueprints
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
-
Tiberium
- Posts: 241
- Joined: Mon Jan 14, 2013 8:32 pm
Re: Cheese factory ideas and blueprints
Wow guys thanks for all the replies those are great lay outs colsie and Bob. and thanks for the tip about the gates potjeh ill use all these ideas for sure 
-
Chrismas
- Posts: 575
- Joined: Tue Jul 19, 2011 10:37 pm
- Location: Australia
Re: Cheese factory ideas and blueprints
Like this? Milk from the back and put it in barrel.

But vertical with more cows, of course. Too lazy to make more.

But vertical with more cows, of course. Too lazy to make more.

-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Cheese factory ideas and blueprints
http://puu.sh/3Kg4n.png
http://puu.sh/3Kg5f.png
http://puu.sh/3Kg5T.png
Signposts = racks
Put 2 1x1 items in each cupboard
http://puu.sh/3Kg5f.png
http://puu.sh/3Kg5T.png
Signposts = racks
Put 2 1x1 items in each cupboard
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

-
Jungletoe
- Posts: 121
- Joined: Wed Jun 23, 2010 4:47 pm
- Location: Washington DC
Re: Cheese factory ideas and blueprints
I read the thread title as "Chinese factory ideas" and was expecting some huge slave labor thing.
am disappoint
am disappoint
Thanks,
Jungletoe
Jungletoe
-
Lordtimo
- Posts: 437
- Joined: Wed Jun 01, 2011 12:00 pm
Re: Cheese factory ideas and blueprints
Can you send me the res for the racks and cb's?overtyped wrote:Those guys have no clue what they are doing, this is the best and most effective design
This design is for brodgar blue cheese, and is enough to fill exactly 6 large chests, and its exactly 3 cupboards of trays, and 6 cuboards for curd. There is enough cupboards on the bottom floor, to house 6 cupboards of trays(2 batches) and 12 cupboards for curd. The design is flawless.
-
Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Cheese factory ideas and blueprints
mmhh...
imho, squared cupboards are slow. This is another way to fully use the cellar room. Lines
50 places occupied and a fast way to check them all, bouncing off between the squares.
Ofc, you can use it for cupboard, chests or what you like more.
imho, squared cupboards are slow. This is another way to fully use the cellar room. Lines
50 places occupied and a fast way to check them all, bouncing off between the squares.
Ofc, you can use it for cupboard, chests or what you like more.
You do not have the required permissions to view the files attached to this post.
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Cheese factory ideas and blueprints
Sorry, it was back in world 4 and I got no screenshots. Here's a sketch, though: Red line is the path you take, rest should be self explanatory. IIRC you needed like 6 tiles between the rows to avoid bumping into cows on the diagonals.overtyped wrote:Please show an example of that milking design.Potjeh wrote:If you arrange cow gates in two parallel rows and put a barrel next to each one, you can milk your cows without taking the bucket off the cursor. You can do a milking run very fast like this, which makes it easy to milk 3-4 times a day (when you get really high milk quantity). Just transfer barrels to the factory when they fill up.
You do not have the required permissions to view the files attached to this post.
-
ValerieHallaway
- Posts: 429
- Joined: Wed Apr 20, 2011 7:47 pm
Re: Cheese factory ideas and blueprints
All of these setups must be pains to navigate, I see that as sacrificing productivity and efficiency for 'more'. You can build a second mansion you know.
I stilt my rows. leaving one space from the stairs all the way to the front of the room to the very corner closest to one's view. One tile runners between two space cupboard rows allow me to not only see everything, but it makes my navigation as smooth as warm apple pie. Yes I know there's a mod that makes the racks short, but eeh, so ugly. (The nav, not the graphics.)
I stilt my rows. leaving one space from the stairs all the way to the front of the room to the very corner closest to one's view. One tile runners between two space cupboard rows allow me to not only see everything, but it makes my navigation as smooth as warm apple pie. Yes I know there's a mod that makes the racks short, but eeh, so ugly. (The nav, not the graphics.)
________
Valhalla awaits.
Valhalla awaits.
-
Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Cheese factory ideas and blueprints
Remember that you can just set a time on each line, so you don't need to Look at all. You Know that are ready or not.
Anyway without the mod, yeah, you can't see clear. I don't use any template when i put cupboards or racks. All i aim to is have comfort, when i play. Fuk the production. XD
Anyway without the mod, yeah, you can't see clear. I don't use any template when i put cupboards or racks. All i aim to is have comfort, when i play. Fuk the production. XD