I've heart and read different answers about the distace you should keep free around a new grown tree.
How much has it to be to not stunt a growing tree?
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Grog
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Re: about Tree farming (world 7)
Favourite thread: viewtopic.php?f=9&t=3388
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Snk
- Posts: 111
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Re: about Tree farming (world 7)
Specifically: hitbox size. Safe is 2 tiles around(keep in mind that walking in the tree hitbox area can stunt it as well)Grog wrote:I've heart and read different answers about the distace you should keep free around a new grown tree.
How much has it to be to not stunt a growing tree?
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NeoBasilisk
- Posts: 579
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Re: about Tree farming (world 7)
What exactly does stunting a tree's growth mean? Does it just skip that tic and wait until the next to grow, or does it stop growth forever?
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Sevenless
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Re: about Tree farming (world 7)
I seem to remember larger trees needing 3 tiles space. But absolutely no one bothers to grow those anyway (I should really test this).
Stunt means it grows to the next stage, loses quality, and stops growing permanently I seem to remember.
Stunt means it grows to the next stage, loses quality, and stops growing permanently I seem to remember.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: about Tree farming (world 7)
Yep, it will stop forever.
Favourite thread: viewtopic.php?f=9&t=3388
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newinthehnh
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Re: about Tree farming (world 7)
Is it worth waiting for a tree to reach it's last stage?
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MagicManICT
- Posts: 18435
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Re: about Tree farming (world 7)
Depends on your goal. If you need it as a long term resource (such as mulberry), most definitely let it keep growing until you get better. Otherwise, once you can get the better seeds/cones off of it, cut it down to make room for the next one.newinthehnh wrote:Is it worth waiting for a tree to reach it's last stage?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Saitada
- Posts: 47
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Re: about Tree farming (world 7)
So, problem. My trees will not grow to the last stage it has been 9 RL days, they have 5 tiles around them, they are fir growing on forest terrain. However, they have stopped growing AND will not produce anymore sticks. Can anyone tell me what I am doing wrong?
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Sevenless
- Posts: 7704
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- Location: Canada
Re: about Tree farming (world 7)
The last stage is not guarenteed. It's random when it pops. I'd say it averages 2 weeks on proper terrain type, varying from right after it grows to the second last stage to a month for them to finish.Saitada wrote:So, problem. My trees will not grow to the last stage it has been 9 RL days, they have 5 tiles around them, they are fir growing on forest terrain. However, they have stopped growing AND will not produce anymore sticks. Can anyone tell me what I am doing wrong?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: about Tree farming (world 7)
Could animals have passed near the trees?
One strange thing happened to me aswell. I used soil with quality about 50, pot quality 30, water qual 30, seeds quality 10 and herb table qual about 70. This should yield tree quality 18. Instead I got two trees with qual 10. Only intrusion near trees was a chicken running through the wall and between the trees. The tree was a grassland type tree placed on grassland tile bordering on forest floor tiles. 5 tiles to next tree and to any obstruction. Any ideas? Bad luck?
One strange thing happened to me aswell. I used soil with quality about 50, pot quality 30, water qual 30, seeds quality 10 and herb table qual about 70. This should yield tree quality 18. Instead I got two trees with qual 10. Only intrusion near trees was a chicken running through the wall and between the trees. The tree was a grassland type tree placed on grassland tile bordering on forest floor tiles. 5 tiles to next tree and to any obstruction. Any ideas? Bad luck?
