Ok.
First: Limit of characters. I'd say 2-3. No one is really going to need more than that in this game since one character is a lot of work. Also make them non-deletable, unless asked for, which would reveal thievery.
Second: Outlines of things behind buildings. This is the biggest becuase a thief can just hide there and no one can stop them.
Third:If someone commits a crime, and you follow it, you should be excempt from commiting a crime against them. Most likely only freedom from assult and murder. Maybe allow theft if your following a theft clue to retrieve an item.
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Safety Suggestions
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Safety Suggestions
Number three was already addressed by the devs in the announcement thread. There is no eye for an eye system, if someone punches you there's evidence of it. If you punch them back, there's evidence of it, if they escalate, there's evidence, if you escalate there's evidence.
The purpose of the tracking system is not to decide what is right and wrong, it is to allow players to sleuth out what actually happened and decide how to react.
The purpose of the tracking system is not to decide what is right and wrong, it is to allow players to sleuth out what actually happened and decide how to react.
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daedalus1024
- Posts: 16
- Joined: Tue Jun 02, 2009 8:41 pm
Re: Safety Suggestions
You are completely missing the point of alt abuse. One can make ANOTHER account, and fill it with alts.
Making LP for thief is half an hour job, if you know, how to do that.
I am suggesting another way, to cut off that:
1. Pocket dimension on start location with noob HF. So, if one makes alt, it can always be tracked, and battered.
2. Making abused skill learning time-related, as with "Personal Beliefs". So, i need 1 week of gametime, excluding AFK time, to choice Thief. And, 2-3 weeks for Ranger. Thus, alt should be played a couple of weeks, before one could make robbery, making it only PROFESSIONAL crime.
http://www.youtube.com/watch?v=964MLq1db4s
Need dev opinion on that matter
Edit:
2 weeks for Ranger, 3 weeks for Assault, 4 weeks for Killing ^^
Making LP for thief is half an hour job, if you know, how to do that.
I am suggesting another way, to cut off that:
1. Pocket dimension on start location with noob HF. So, if one makes alt, it can always be tracked, and battered.
2. Making abused skill learning time-related, as with "Personal Beliefs". So, i need 1 week of gametime, excluding AFK time, to choice Thief. And, 2-3 weeks for Ranger. Thus, alt should be played a couple of weeks, before one could make robbery, making it only PROFESSIONAL crime.
http://www.youtube.com/watch?v=964MLq1db4s
Need dev opinion on that matter
Edit:
2 weeks for Ranger, 3 weeks for Assault, 4 weeks for Killing ^^
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Safety Suggestions
I reckon new players without a hearth fire should be traceable to the RoB or the inn, and should be summonable from there...
Alternatively, to really encourage building a hearth, just instantly summon players that don't have hearth fires and are offline wherever the tracker is.
Alternatively, to really encourage building a hearth, just instantly summon players that don't have hearth fires and are offline wherever the tracker is.
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shockedfrog
- Posts: 182
- Joined: Fri May 29, 2009 6:04 pm
Re: Safety Suggestions
Making things purely based on gametime means anyone serious about abusing alts will just make multiple accounts and have a farm of macroing alts hidden away earning gametime to prepare them for thefts. All it ends up doing is punishing normal players, especially those with little time to spend in-game. Also, why should it take longer to be allowed to track and punish a thief than it would take to be allowed to be one?
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Safety Suggestions
1. Pointless, they'd just make other accounts.
2. Maybe, I do prefer to hide behind things in the interest of covert ops, but I also dislike when people do it just to avoid getting punished for their mis-deeds, I'll stay in the middle for this one.
3. I've accepted that vigilantism is also against the law, but I suppose others may feel differently. Personally, I'd like it if I could punish a criminal without worrying about getting killed in my sleep. So I guess I'm leaning more towards yes.
2. Maybe, I do prefer to hide behind things in the interest of covert ops, but I also dislike when people do it just to avoid getting punished for their mis-deeds, I'll stay in the middle for this one.
3. I've accepted that vigilantism is also against the law, but I suppose others may feel differently. Personally, I'd like it if I could punish a criminal without worrying about getting killed in my sleep. So I guess I'm leaning more towards yes.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.