No one panic.... the Earthquake was just me...running to hug everyone... IJS
Hugs Phaen and runs off into the wilderness. I kneeew I saw you on the forums.
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stazy
- Posts: 65
- Joined: Wed Jul 10, 2013 4:20 am
- Location: Texas, USA
Re: Common Knowledge | A History of World 7
America is a Shining City upon a hill whose beacon light guides freedom-loving people everywhere." -Ronald Reagan
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Vaku
- Posts: 427
- Joined: Fri Aug 26, 2011 7:03 am
Re: Common Knowledge | A History of World 7
I've updated the timeline for the complete month of September, parts of August (the 20th and 30th) and of course October.
You can see that in comparison, politically, socially, September was largely uneventful. In comparison, the market seems to have progressed normally, though with fewer shops closing at a glance.
I am wondering if things have really slowed in game and what might be the reasons that. By slow, I mean in terms of people committing acts that serve a community larger than themselves, becoming scarce. School would be my first thought, then again it is three months into World 7 by September. But that would not explain why people are not trying to accomplish larger goals now that they are presumably settled in, with the exception of NaoWhut's Warring Society. Interesting.
Also wondering if an explanation might be that the more vocal members of he community have lost their voice, while folks who have yet to find their voice, go on to do this and that without a word.Though that would be uncharacteristic unless they have a history of dropping out of the commotion come 3 months into the game.
Have fun looking stuff over, and as always, I am open to taking suggestions for events to be included into the timeline. If you spot anything worthwhile, source it here as a post.
The next update I do to this will be pruning shops, identifying which ones have been inactive for 30 or more days, and pronouncing them closed by default.
You can see that in comparison, politically, socially, September was largely uneventful. In comparison, the market seems to have progressed normally, though with fewer shops closing at a glance.
I am wondering if things have really slowed in game and what might be the reasons that. By slow, I mean in terms of people committing acts that serve a community larger than themselves, becoming scarce. School would be my first thought, then again it is three months into World 7 by September. But that would not explain why people are not trying to accomplish larger goals now that they are presumably settled in, with the exception of NaoWhut's Warring Society. Interesting.
Also wondering if an explanation might be that the more vocal members of he community have lost their voice, while folks who have yet to find their voice, go on to do this and that without a word.Though that would be uncharacteristic unless they have a history of dropping out of the commotion come 3 months into the game.
Have fun looking stuff over, and as always, I am open to taking suggestions for events to be included into the timeline. If you spot anything worthwhile, source it here as a post.
The next update I do to this will be pruning shops, identifying which ones have been inactive for 30 or more days, and pronouncing them closed by default.
Smell of Arrogance-
Vaku
- Posts: 427
- Joined: Fri Aug 26, 2011 7:03 am
Re: Common Knowledge | A History of World 7
Mmk, so, I misspoke. I did not get around to pruning shops. Instead, I decided to do some stuff I think you all will find a lot more enjoyable. Go ahead and take a look at the 1st post and you'll know what I'm talking about.Vaku wrote:The next update I do to this will be pruning shops, identifying which ones have been inactive for 30 or more days, and pronouncing them closed by default.
Continue after viewing the changes:
Smell of Arrogance-
Vaku
- Posts: 427
- Joined: Fri Aug 26, 2011 7:03 am
Re: Common Knowledge | A History of World 7
Instead of just making the phrase, "World #" bold, I've made banners for them. They are now on the front page.
I would like your help in deciding what sort of landmarks should be featured in worlds 3, 4, 5 and 6.
Let me know Either here or in a PM. Thanks.


I would like your help in deciding what sort of landmarks should be featured in worlds 3, 4, 5 and 6.
Let me know Either here or in a PM. Thanks.


Smell of Arrogance-
Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: Common Knowledge | A History of World 7
I believe W3 was B12 domain? Don't blame me if I'm wrong, I'm a newfag 
W4 i suppose was Odditown domain, W5 was Ainrans, W6 early were AD later Dis, W7 whole world AD.
So I guess W4 should go with a stone mansion (oddi was a really good village with nice crafters); W5 goes with a curiosity? I guess the curios were introduced at W5. W6 icon should be statue because they used to be unbashable (only by bears, AD abused the bug to make infinite vaults); W7 should prob go with Jorb's hat as the icon because that's when the game was actually started to be taken care of
W4 i suppose was Odditown domain, W5 was Ainrans, W6 early were AD later Dis, W7 whole world AD.
So I guess W4 should go with a stone mansion (oddi was a really good village with nice crafters); W5 goes with a curiosity? I guess the curios were introduced at W5. W6 icon should be statue because they used to be unbashable (only by bears, AD abused the bug to make infinite vaults); W7 should prob go with Jorb's hat as the icon because that's when the game was actually started to be taken care of
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tkearns1
- Posts: 11
- Joined: Sun Oct 20, 2013 5:48 am
Re: Common Knowledge | A History of World 7
Game is not being taken care of. And world 7 should be nothing because its not yet over. AD does not own it or anywhere close to owning it. I'd say to leave W7 Blank or to find something that has nothing to do with the fractions.Zachary09 wrote:I believe W3 was B12 domain? Don't blame me if I'm wrong, I'm a newfag
W4 i suppose was Odditown domain, W5 was Ainrans, W6 early were AD later Dis, W7 whole world AD.
So I guess W4 should go with a stone mansion (oddi was a really good village with nice crafters); W5 goes with a curiosity? I guess the curios were introduced at W5. W6 icon should be statue because they used to be unbashable (only by bears, AD abused the bug to make infinite vaults); W7 should prob go with Jorb's hat as the icon because that's when the game was actually started to be taken care of
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Common Knowledge | A History of World 7
You're knowledge/view point of previous worlds is terribleZachary09 wrote:I believe W3 was B12 domain? Don't blame me if I'm wrong, I'm a newfag
W4 i suppose was Odditown domain, W5 was Ainrans, W6 early were AD later Dis, W7 whole world AD.
So I guess W4 should go with a stone mansion (oddi was a really good village with nice crafters); W5 goes with a curiosity? I guess the curios were introduced at W5. W6 icon should be statue because they used to be unbashable (only by bears, AD abused the bug to make infinite vaults); W7 should prob go with Jorb's hat as the icon because that's when the game was actually started to be taken care of
World 3 I would feature Constantinople, the public trading hub which was a massive success. World 4 I don't believe there really were any important or interesting landmarks because of the briefness of the world.
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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Common Knowledge | A History of World 7
A bot miner for world 4.rye130 wrote:World 3 I would feature Constantinople, the public trading hub which was a massive success. World 4 I don't believe there really were any important or interesting landmarks because of the briefness of the world.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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Fenix025
- Posts: 350
- Joined: Wed Feb 29, 2012 3:23 pm
Re: Common Knowledge | A History of World 7
In world 6 AD didnt show up until DIS dissapeared, and when they did was to get the remainings of a dead world. Then, I think, we all know what happened: Jorb reacted to what now defines them.Zachary09 wrote:I believe W3 was B12 domain? Don't blame me if I'm wrong, I'm a newfag
W4 i suppose was Odditown domain, W5 was Ainrans, W6 early were AD later Dis, W7 whole world AD.
So I guess W4 should go with a stone mansion (oddi was a really good village with nice crafters); W5 goes with a curiosity? I guess the curios were introduced at W5. W6 icon should be statue because they used to be unbashable (only by bears, AD abused the bug to make infinite vaults); W7 should prob go with Jorb's hat as the icon because that's when the game was actually started to be taken care of
Oh yes, i forgot: they made treachery against Winterfell...
So: treachery+game xploiting+childhoodobessity.
I dont want to live in this world anymore...lel
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Fenix025
- Posts: 350
- Joined: Wed Feb 29, 2012 3:23 pm
Re: Common Knowledge | A History of World 7
Is it in the 3rd world where phalic-shaped areas appears or what?Vaku wrote:Instead of just making the phrase, "World #" bold, I've made banners for them. They are now on the front page.
I would like your help in deciding what sort of landmarks should be featured in worlds 3, 4, 5 and 6.
Let me know Either here or in a PM. Thanks.