What about re-add wolfs ... (maybe they should appear in night in packs for ex)
and add wolf cape from their hides which will add bonus to AGility
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Wolf cape and wolfs pack
YES! I can't believe that nobody has thought of this before.
I'll send loaftar a PM right now and tell him that he simply must check out this A++ Idea.
I'll send loaftar a PM right now and tell him that he simply must check out this A++ Idea.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Wolf cape and wolfs pack
Arcanist wrote:YES! I can't believe that nobody has thought of this before.
I'll send loaftar a PM right now and tell him that he simply must check out this A++ Idea.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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aghmed
- Posts: 238
- Joined: Fri Sep 07, 2012 7:20 pm
- Location: between London and third part of LSD
Re: Wolf cape and wolfs pack
good luck with thisArcanist wrote: I'll send loaftar a PM right now
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
/* oh, i love swing. */
class checkOutMyPathfinder{

}}