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jcm2214
- Posts: 198
- Joined: Sat Aug 17, 2013 6:26 pm
Standardization of currency
I was wondering if anyone wanted to help set up an in game currency standard . I believe it would help all in haggling and such.
Last edited by borka on Fri Sep 13, 2013 5:41 am, edited 2 times in total.
Reason: moved and locked
Reason: moved and locked
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Standardization of currency
Just go by ramones thread, that's what everyone else does.jcm2214 wrote:I was wondering if anyone wanted to help set up an in game currency standard . I believe it would help all in haggling and such.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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jcm2214
- Posts: 198
- Joined: Sat Aug 17, 2013 6:26 pm
Re: Standardization of currency
I'm hoping to develop a system of standard equations to create a standard price of all items at their represented qualities. Not just a list at certain qualities.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Standardization of currency
Dunno, I think Ramones does a pretty good job. However if you think you can, then more power to you.jcm2214 wrote:I'm hoping to develop a system of standard equations to create a standard price of all items at their represented qualities. Not just a list at certain qualities.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Aokigahara
- Posts: 277
- Joined: Fri Mar 04, 2011 5:01 am
Re: Standardization of currency
Anything of value has had a fairly stable value for 3 worlds now.
"The light shineth in the darkness; but the darkness comprehended it not."
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jcm2214
- Posts: 198
- Joined: Sat Aug 17, 2013 6:26 pm
Re: Standardization of currency
I do not believe that other things (lesser value items) have had a dedicated value though, and even items such as pearls are still a little wobbly.
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ramones
- Posts: 3077
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- Location: I am a man who walks alone'
Re: Standardization of currency
Do you mind setting an example what you have in mind? Since prices set up for curios really are standard since world 5 started. I'd say preety much same thing for like wallgrade steel, pearls and in old world bulbs/chants/blueberries.
If you had in mind coin system, it simply didn't work out for most of the people with few exceptions.
If you had in mind coin system, it simply didn't work out for most of the people with few exceptions.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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jcm2214
- Posts: 198
- Joined: Sat Aug 17, 2013 6:26 pm
Re: Standardization of currency
The absolute standardization of prices with the use of acceptable algorithms for the discovery of prices would eventually allow the production of a representative coin system (in theory).
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aghmed
- Posts: 238
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- Location: between London and third part of LSD
Re: Standardization of currency
yepjcm2214 wrote:The absolute standardization of prices with the use of acceptable algorithms for the discovery of prices would eventually allow the production of a representative coin system (in theory).
but have to understand what money is.
in real world money is symbol of how much gold bank owns you in this moment.
in theory if you want you can go to bank and say that you want amount of gold represented by this money
here you would have to do the same
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Standardization of currency
Coins don't work. You aren't special, you're wasting your time. There doesn't need to be an "absolute standardization of prices". Trading works fine with the current system of points everyone uses. Maybe you should try trading before trying to change it.jcm2214 wrote:The absolute standardization of prices with the use of acceptable algorithms for the discovery of prices would eventually allow the production of a representative coin system (in theory).

