Since the past 2 days, more than half of my KT client scripts aren't working. The mine_area script will only mine 1 tile and then stand there, the harvest_area script will ends script as soon as it starts, and the seed collector won't pick up seeds. And worst of all, my clay bots won't click on the kilns. These are just the scripts I use, a lot of the other ones are broken to.
Does anyone have any idea why its not working? Is it just me? Is it something to do with the server? I'm clueless as to why it wont work now when it use to.
KT client scripts not working?
Moderator: Phades
-
TheG4MER14
- Posts: 76
- Joined: Tue Sep 20, 2011 7:34 pm
- Location: Way over there.
KT client scripts not working?
"I have a bad sleeping problem... its called Haven and Hearth."
-
bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: KT client scripts not working?
If it's the issue i'm thinking of, you'll have to wait for a server restart.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
-
windmaker
- Posts: 1855
- Joined: Thu Mar 29, 2012 7:08 am
- Location: in the forum where some mods are fags.
Re: KT client scripts not working?
k , the problem with KT and server issues, is when the char need move one point to other, the engine bot can detect when the char walk, but cant when finish ... the easy fix is set a Thread.Sleep in waitmove() method or if u have development skills fix the engine and rewrite the part where char move detection starts
Good luck.
Good luck.
#swag