Im in. Good idea, lets hope noone inherts a char.
Maybe also prepare an accout for everyone, so we can be sure about this?
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: A Warring Society
^The above option makes it kinda safer. I mean, you can still dodge the "checkout" (if there ever is one) by inheriting a character with a gigantic claim which will allow him to purchase for example 150 UA right away.
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Takiari
- Posts: 15
- Joined: Tue Aug 27, 2013 8:03 pm
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DanteThanatos
- Posts: 173
- Joined: Tue Aug 16, 2011 6:57 am
Re: A Warring Society
I'm in.
Just a lurker getting to know more about combat.
Also I hat this same thought earlier: "And if there was a Village that teached how to fight?"
Glad to see a dream come true so fast hahaha
Just a lurker getting to know more about combat.
Also I hat this same thought earlier: "And if there was a Village that teached how to fight?"
Glad to see a dream come true so fast hahaha
If I could I would heal and help people, but in this realm I can't...Wait...elixirs? *Dons Plague Doctor mask*
W4: Learning // W5-W14: Hermit // W9: Emerald City // W15 Hermit
W4: Learning // W5-W14: Hermit // W9: Emerald City // W15 Hermit
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Chrismas
- Posts: 575
- Joined: Tue Jul 19, 2011 10:37 pm
- Location: Australia
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: A Warring Society
Slings require leather and string, would be made
of bunny hide, but if you were to invest the MM
needed to use a sling of that ql, you would run
into others with leather armor and higher UA
than you.
The thing of people inheriting large sums of LP
is, the purpose of the whole thing is to teach
you and have fun with combat. If someone 1 shots
someone else's defense, i will check their UA, then
kill them if they have much more UA than possible
with the curios i've given.
Faction bases will not be bigger that to allow them
a safe spot for their hearths, spawning off a hearth
inside not only defeats the purpose of learning
about combat to kill alts with no LP or items for
the sake of griefing, but it would be rather difficult
and you would lose the character you get inside.
of bunny hide, but if you were to invest the MM
needed to use a sling of that ql, you would run
into others with leather armor and higher UA
than you.
The thing of people inheriting large sums of LP
is, the purpose of the whole thing is to teach
you and have fun with combat. If someone 1 shots
someone else's defense, i will check their UA, then
kill them if they have much more UA than possible
with the curios i've given.
Faction bases will not be bigger that to allow them
a safe spot for their hearths, spawning off a hearth
inside not only defeats the purpose of learning
about combat to kill alts with no LP or items for
the sake of griefing, but it would be rather difficult
and you would lose the character you get inside.


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zacty
- Posts: 1023
- Joined: Fri Nov 26, 2010 2:58 pm
- Location: somewhere over the rainbow
Re: A Warring Society
one thing you could do is force everyone to move their HFs into one house, then restrict access to dreams to build new ones outside?
i really need to find a good signature
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
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zacty
- Posts: 1023
- Joined: Fri Nov 26, 2010 2:58 pm
- Location: somewhere over the rainbow
Re: A Warring Society
perfectzacty wrote:one thing you could do is force everyone to move their HFs into one house, then restrict access to dreams to build new ones outside?
i really need to find a good signature
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: A Warring Society
Seems like that hunger games idea from a while back, but from a people that can actually support it. How big will the place be, and how long until it starts? I'll probably be in it.






