Game Client modified by Ender

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borka
Posts: 9965
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Location: World of Sprucecap

Re: Game Client modified by Ender

Post by borka »

Editing a bat(ch) file is done with Notepad - just take care to save it as "any file" and not as txt

you've been told already ;)
http://www.havenandhearth.com/forum/vie ... 20#p446861
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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JackNiggerson69
Posts: 1
Joined: Sat Oct 05, 2013 8:40 pm

Re: Game Client modified by Ender

Post by JackNiggerson69 »

Salutations Hearthlings! I have a problem and I've tried everything but still cant get the client to work!
Please help me if you can! this is the code I get :

Code: Select all

F:\My Games\HnH_Ender_x64>.\updater\HnH_updater.exe
checking for updates...
updates not found

F:\My Games\HnH_Ender_x64>"C:\Program Files\Java\jre7\bin\java.exe" -Xms256m -Xm
x512m -jar haven.jar moltke.seatribe.se -r ./res
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1281 (invalid
value)
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
        at haven.GOut.checkerr(GOut.java:81)
        at haven.TexRT.fill(TexRT.java:78)
        at haven.TexGL.create(TexGL.java:63)
        at haven.TexGL.render(TexGL.java:89)
        at haven.TexRT.render(TexRT.java:66)
        at haven.Tex.crender(Tex.java:85)
        at haven.Tex.crender(Tex.java:89)
        at haven.GOut.image(GOut.java:116)
        at haven.MapView.drawmap(MapView.java:1278)
        at haven.MapView.draw(MapView.java:1427)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:116)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: haven.GOut
$GLException: GL Error: 1281 (invalid value)
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
        at haven.GOut.checkerr(GOut.java:81)
        at haven.TexRT.fill(TexRT.java:78)
        at haven.TexGL.create(TexGL.java:63)
        at haven.TexGL.render(TexGL.java:89)
        at haven.TexRT.render(TexRT.java:66)
        at haven.Tex.crender(Tex.java:85)
        at haven.Tex.crender(Tex.java:89)
        at haven.GOut.image(GOut.java:116)
        at haven.MapView.drawmap(MapView.java:1278)
        at haven.MapView.draw(MapView.java:1427)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:116)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
User avatar
Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Game Client modified by Ender

Post by Arcanist »

After doing a fresh install of windows 7, I downloaded java and plugged in the HDD with all my HnH stuff on it.

I logged in, and upon logging in I got this error, it seems my client is unable to create a registry for the res files?

Any ideas on how to fix it?
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borka
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Location: World of Sprucecap

Re: Game Client modified by Ender

Post by borka »

@Arcanist
Prolly you just should login once with default client to get it into the registry
i.e.
HKEY_CURRENT_USER\Software\JavaSoft\Prefs\haven

The res file that can't be downloaded is part of Ender gui (res file folder - /gfx/hud/slen/low2.res) (used in Union too)
http://wikisend.com/download/408410/low2.res
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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borka
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Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Client modified by Ender

Post by borka »

@JackNiggerson69

You prolly have a problem with your graphic cards driver - update it

What graphic card do you use with what driver?
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Game Client modified by Ender

Post by Arcanist »

borka wrote:@Arcanist
Prolly you just should login once with default client to get it into the registry
i.e.
HKEY_CURRENT_USER\Software\JavaSoft\Prefs\haven

The res file that can't be downloaded is part of Ender gui (res file folder - /gfx/hud/slen/low2.res) (used in Union too)
http://wikisend.com/download/408410/low2.res

yeah I manually put a few res files into custom res, but I didn't want to do that for each res file. I'll try the default when I get home, thanks.
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Arcanist
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Re: Game Client modified by Ender

Post by Arcanist »

Still doesn't work.

That is, default client runs, but my normal client still gets the same error. However I don't see the .haven file in my C drive, I'm not sure how to tell if there is a registry.
Also default looks like this.
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borka
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Location: World of Sprucecap

Re: Game Client modified by Ender

Post by borka »

.haven (Cache Folder) should be in Documents and Settings\ Username root

image of default looks like a lot of res files aren't cached

registry path: HKEY_CURRENT_USER\Software\JavaSoft\Prefs\haven

Download Ender (or Union or Rizen), unpack and copy the res folder and haven-res.jar into your client
you might even exchange the clients haven-res.jar with the one mvgulik published
viewtopic.php?f=27&t=30126#p388194
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Game Client modified by Ender

Post by Arcanist »

I've sort of done that. I'm just a bit worried that if someone is chasing me, then does stern order or something I don't have the res for, that my client will crash.
User avatar
borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Client modified by Ender

Post by borka »

Simulate it with friends to test ?

i.e. to get a clue where to look:
res\paginae\atk\sternorder.res button
res\gfx\fx\sternorder.res active

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