Dear all,
I believe myself once again to have fixed the bug where animals can be "tamed" and used to demolish mostly anything. I'm sure you'll prove me wrong again, but at least it'll be in another way. :)
Also, authority objects now need to be built on paved tiles.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Bugfixes: Banners & Familiars
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Bugfixes: Banners & Familiars
Great!
Now, bring back the W6 combat .
Now, bring back the W6 combat .
Last edited by dafels on Fri Oct 18, 2013 12:13 am, edited 1 time in total.
Click to read Developer's thoughts on PvP
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Jojjkano
- Posts: 417
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tempwad
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talon00302
- Posts: 516
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Re: Bugfixes: Banners & Familiars
Jesus Loftar this update is op.
I'm already dead.
I'm already dead.
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Jojjkano
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_Gunnar
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jordancoles
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Re: Bugfixes: Banners & Familiars
Pras
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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BallisticMeat
- Posts: 235
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Re: Bugfixes: Banners & Familiars
Why not stay a while Loftar, we miss you 
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Slaya15
- Posts: 225
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- Location: USA. Arkansas.
Re: Bugfixes: Banners & Familiars
Does this mean we can still intentionally / unintentionally tame animals? Cause if they just run on the first shot, it's gonna be a pain in the ass to kill bears for newer players with under 250 UA.loftar wrote:Dear all,
I believe myself once again to have fixed the bug where animals can be "tamed" and used to demolish mostly anything. I'm sure you'll prove me wrong again, but at least it'll be in another way.
Also, authority objects now need to be built on paved tiles.
Every battle fought has been decided before the first blow ever landed.

