after reading to much threats with noobs thats get raidet and raider who gets no loot of raiding other villages because noobs and this shit is all part off game and bla bla bla...
i thought there needs something to be changed...
so my idea is to made the outring supergrids peacefull... maybe auto turn off for criminal acts...
and every new player with no hs from friends spawn there and only there...
all other supergrids are normal like the actuall world...
without the central supergrid^^ in the middle off the world i would made it impossebel to build...
no houses walls leantos crates etc...
now to made this more ballanced... i would change the qualety node system...
there excist only one qnode for all and they is at the exact middle of the world and its sice is from center to border from the world...
like start with maximum q100 and at the outring super grids it is only q10... on half way q50... and so on
with this ideas we would have a peacfull outring... for noobs and a endless war zone in the world center....^^
now to the last change... i said there is only one node... so if there are 100 newbys digging clay at the world border they would drop the q from the center...
thats shit in this system from me so i would made this disable to drop the quali and maybe made a maximum amount of clay stones water what every char can get per ingame day...
maximum q 5-10 peaces per day/char
and q10 endless... or 1000....peaces per day/char
and every q between this is betwen 5-1000/endless peaces...
anything like this
and sorry for my bad english^^
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Bass
- Posts: 14
- Joined: Wed Mar 28, 2012 5:27 pm
- Location: Random Spawned German
Idea for a new world ... Noob and Veteran friendly
Account created at
2011-10-10 20:40
Accumulated playing time:
4 weeks, 3 days, 15 hours, 36 minutes, 16 seconds
2011-10-10 20:40
Accumulated playing time:
4 weeks, 3 days, 15 hours, 36 minutes, 16 seconds
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Aokigahara
- Posts: 277
- Joined: Fri Mar 04, 2011 5:01 am
Re: Idea for a new world ... Noob and Veteran friendly
No, go away.so my idea is to made the outring supergrids peacefull... maybe auto turn off for criminal acts...
and every new player with no hs from friends spawn there and only there.
"The light shineth in the darkness; but the darkness comprehended it not."
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Bass
- Posts: 14
- Joined: Wed Mar 28, 2012 5:27 pm
- Location: Random Spawned German
Re: Idea for a new world ... Noob and Veteran friendly
Aokinqahar can you tell me why you said no ?
every game lifes from his comunity and iff all die and quit the games died too....
every game lifes from his comunity and iff all die and quit the games died too....
Account created at
2011-10-10 20:40
Accumulated playing time:
4 weeks, 3 days, 15 hours, 36 minutes, 16 seconds
2011-10-10 20:40
Accumulated playing time:
4 weeks, 3 days, 15 hours, 36 minutes, 16 seconds
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delfer8
- Posts: 407
- Joined: Wed Nov 24, 2010 11:31 am
- Location: Halt's outpost
Re: Idea for a new world ... Noob and Veteran friendly
I like that idea, it can be completed with some new stuff to make old players return ^^
Be nice, the woods are aware of you.
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearn's village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?
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dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Idea for a new world ... Noob and Veteran friendly
These ideas suck.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Idea for a new world ... Noob and Veteran friendly
dagrimreefah wrote:These ideas suck.
Jalpha wrote:I believe in my interpretation of things.
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DanteThanatos
- Posts: 173
- Joined: Tue Aug 16, 2011 6:57 am
Re: Idea for a new world ... Noob and Veteran friendly
so my idea is to made the outring supergrids peacefull
outring supergrids peacefull
peacefull
If I could I would heal and help people, but in this realm I can't...Wait...elixirs? *Dons Plague Doctor mask*
W4: Learning // W5-W14: Hermit // W9: Emerald City // W15 Hermit
W4: Learning // W5-W14: Hermit // W9: Emerald City // W15 Hermit
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Bass
- Posts: 14
- Joined: Wed Mar 28, 2012 5:27 pm
- Location: Random Spawned German
Re: Idea for a new world ... Noob and Veteran friendly
did no one has his own opinion^^
or why they need to use copy and past...
or why cant anyone tell reasons why thats shit with my idea...
if you life at this peacefull outring you only have q 10 resources... you can play but you cant very grow up your char there but it would be enough to learn some basics of the game and go than in the dangerous inland...
or why they need to use copy and past...
or why cant anyone tell reasons why thats shit with my idea...
if you life at this peacefull outring you only have q 10 resources... you can play but you cant very grow up your char there but it would be enough to learn some basics of the game and go than in the dangerous inland...
Account created at
2011-10-10 20:40
Accumulated playing time:
4 weeks, 3 days, 15 hours, 36 minutes, 16 seconds
2011-10-10 20:40
Accumulated playing time:
4 weeks, 3 days, 15 hours, 36 minutes, 16 seconds
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Idea for a new world ... Noob and Veteran friendly
Suggestions for non PVP areas have been made here before - somewhere in this subforum you'll even might find a post by jorb why it's not going to happen
https://www.havenandhearth.com/forum/vi ... 29#p202229
Personally i'd love to have a PVP / PVE server and another one PVE only - when HnH has reached post alpha state, Devs have a good income, Donations flow ... but ...
gonna lock this
https://www.havenandhearth.com/forum/vi ... 29#p202229
Personally i'd love to have a PVP / PVE server and another one PVE only - when HnH has reached post alpha state, Devs have a good income, Donations flow ... but ...
viewtopic.php?f=5&t=17451&start=10#p201966loftar wrote: Furthermore -- not really related, but it should be mentioned -- I'd generally much prefer not to have different servers at all, same ruleset or not. I think one of the greatest aspects of Haven is its unified, unfragmented world, and I'd like to keep it that way.
gonna lock this