Pixel Armies

General discussion and socializing.
Loopoo
Posts: 342
Joined: Sun Aug 09, 2009 12:30 am

Re: Pixel Armies

Post by Loopoo »

CG62 wrote:
Loopoo wrote: It kinda sucks to have to zoom in 8-12 times just to make out their base.
This, although I have to admit:

-The bigger they are, the more detail they require
-The more detail they require, the less I'll be able to make them
There are free army sprites out there. I just took my sprites from some guy who was letting anyone use em.

I'm not a picture wars fan, this is the first game i've ever had. I usually just look at games. Nice for the imagination.

If I were a hardcore player, i'd most likely make my own army, but that'd take months, which I don't have.
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Agarrett
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Joined: Sat Oct 24, 2009 11:37 pm
Location: East of Nowhere

Re: Pixel Armies

Post by Agarrett »

Nice avatar. Anyways, once the game gets going then the massive space won't seem so massive and it actually looks really awesome. You can just download the image and in paint rezoom to 800% to see detail. It actually looks really good.
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CG62
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Re: Pixel Armies

Post by CG62 »

I suggest we have a restart, and a bit of a grace period for people to Stea... draw their armies.


I also suggest we go to using Medieval-ish era stuff, but that's just me.
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Loopoo
Posts: 342
Joined: Sun Aug 09, 2009 12:30 am

Re: Pixel Armies

Post by Loopoo »

CG62 wrote:I suggest we have a restart, and a bit of a grace period for people to Stea... draw their armies.


I also suggest we go to using Medieval-ish era stuff, but that's just me.
God damn, CG62, are you in love with all things medieval-ish? If so, I am as well.

I swear I said the exact same thing when my friend offered to play me. I said "Only if it's in the medieval era..." and also, on Clonk, i'd always play Knight maps and just roleplay like a nerd hahaha.
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Agarrett
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Location: East of Nowhere

Re: Pixel Armies

Post by Agarrett »

futuristic stuff for this round, and I say we let the next person who joins 2 turns worth or 2 hours, just for good measure. Anyways:

http://i.imgur.com/t42eK.png

Residential area is finished, more troops and more supplies land including food, mess hall starts construction, hovercraft and landing area is created, base is reinforced, cold storage starts construction.

I think I did a bit too much, and that's not sarcasm because I really mean, just a small bit overboard. Feel free to make your turns as large as mine. Oh ya, no one said declare yet so next person to say it gets to go. Next person who joins gets 2 turns to start off, if CG62 says declare he gets one turn because he already started.
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CG62
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Joined: Thu Sep 03, 2009 2:45 am
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Re: Pixel Armies

Post by CG62 »

(Declared)


http://imgur.com/U6PXC.png

Added a cold storage area

Helipad added. It's assumed a helicopter flew in and brought:

-1 pilot
-3 crates of food
-1 large tank of fuel

Expanded elevator to have a surface access

Added a solar panel, for energy

Added a fuel storage area, for the recon plane + soon-to-be-added generators

Added an unused coridor
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Agarrett
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Re: Pixel Armies

Post by Agarrett »

declare
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Jfloyd
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Joined: Tue Jun 09, 2009 3:51 am

Re: Pixel Armies

Post by Jfloyd »

declare
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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CG62
Posts: 591
Joined: Thu Sep 03, 2009 2:45 am
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Re: Pixel Armies

Post by CG62 »

Snip'd
Last edited by CG62 on Sat Dec 19, 2009 2:22 am, edited 1 time in total.
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Agarrett
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Re: Pixel Armies

Post by Agarrett »

This is so much fun!

http://i.imgur.com/EmhVx.png

Added solar panel and 1 generator, plus a large electrical battery for storing power. Finished mess hall and cold storage, created project "Jet" and started digging a hallway for it. Several engineers created to service electrical equipment. Hoisted flag on top of watch tower. Hail Haro!

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