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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Bugfixes: Banners & Familiars
i fukn lub u loftar ur my fav
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Bugfixes: Banners & Familiars
Congrats Loftar, you have the heart of a Troll.
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Bugfixes: Banners & Familiars
*cough cough*jordancoles wrote:img
*cough*jordancoles@salem wrote:I do not want pictures/videos/recordings of myself posted unless I post them here myself. It's not much to ask.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Bugfixes: Banners & Familiars
Loftar is celebrity status now!
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Bugfixes: Banners & Familiars
I hope jorb can continue to convince you of this.loftar wrote:I will have you know that image macro is wildly inaccurate. When I'm done, your interface will no longer be GUI. It's always been Jorb who has insisted that the interface shouldn't be purely command-line-driven. ^^
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Bugfixes: Banners & Familiars
TeckXKnight wrote:I hope jorb can continue to convince you of this.loftar wrote:I will have you know that image macro is wildly inaccurate. When I'm done, your interface will no longer be GUI. It's always been Jorb who has insisted that the interface shouldn't be purely command-line-driven. ^^
Can someone explain for those of us that aren't client programmers, exactly what this means?
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Bugfixes: Banners & Familiars
when loftar codes, all UIs are made with command lines (like typing ";lo" to log out) and jorb convinces loftar to make it GUI (like graphical icons) later.Arcanist wrote:TeckXKnight wrote:I hope jorb can continue to convince you of this.loftar wrote:I will have you know that image macro is wildly inaccurate. When I'm done, your interface will no longer be GUI. It's always been Jorb who has insisted that the interface shouldn't be purely command-line-driven. ^^
Can someone explain for those of us that aren't client programmers, exactly what this means?
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Bugfixes: Banners & Familiars
Ahhhh. In which case:Tonkyhonk wrote:when loftar codes, all UIs are made with command lines (like typing ";lo" to log out) and jorb convinces loftar to make it GUI (like graphical icons) later.
Looking forward to see what you guys have come up with when you are ready to show us. Best of luck with your project.TeckXKnight wrote:I hope jorb can continue to convince you of this.
factnfiction101 wrote:^I agree with this guy.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Bugfixes: Banners & Familiars
How many others here miss old school MUDs? Anyone?
<crickets chirp>
thought so...
<crickets chirp>
thought so...
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Bugfixes: Banners & Familiars
http://www.mudstats.com/
http://www.mudconnect.com/
http://www.topmudsites.com/
And even one i played looong time ago is still going:
http://www.mudstats.com/World/RealmsofDespair
http://www.mudconnect.com/
http://www.topmudsites.com/
And even one i played looong time ago is still going:
http://www.mudstats.com/World/RealmsofDespair