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Loopoo
- Posts: 342
- Joined: Sun Aug 09, 2009 12:30 am
Re: Pixel Armies
Declare? No huge people this time. 1x2 is what i'll do.
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Loopoo
- Posts: 342
- Joined: Sun Aug 09, 2009 12:30 am
Re: Pixel Armies
I know it'll seem like i've got a hell of a lot done, but i'm just catching up to you guys. Most of it is just base building and calling in reinforcements. What would usually take 3-5 turns, i've done in one. I haven't built anything deadly, nor called in any killer machines.
Just setting up the bare essentials, energy, food etc.
Just setting up the bare essentials, energy, food etc.
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Agarrett
- Posts: 673
- Joined: Sat Oct 24, 2009 11:37 pm
- Location: East of Nowhere
Re: Pixel Armies
Declare after Loopoo.
Edit: Since you are taking multiple turns I'll give you more time. Just please try to hurry.
Edit: Since you are taking multiple turns I'll give you more time. Just please try to hurry.
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Pixel Armies
Declare after Argarret.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Loopoo
- Posts: 342
- Joined: Sun Aug 09, 2009 12:30 am
Re: Pixel Armies
http://i.imgur.com/TXTN0.png
- Base has been expanded
- Headquarters added (beams map info to the HQ and alerts us of any dangers)
- Elevators added
- Power plant room built, very dangerous
- Tunnels are expanding
- Engineers are working on building a barracks
- Pillboxes have been added at key points
- Camera added in the hallway connecting to the power plant. If it spots intruders, it alerts us.
Key:
Red body = Soldier
Yellow body = Engineer (they build stuff)
Orange body = Technician - hard to differentiate between engineers and technicians, but that's what you get when you have 1x2 humans... (they do anything power based, repair vehicles and add wiring)
Green body = Officers, the guy in HQ is the commander
Grey = Walls
Black = Hard material usually used in vehicles (but if the vehicle is manned by a human, it is red in colour).
That's about it. So hard to make things like cameras and guns when a pixel is the same size as the guys body.
- Base has been expanded
- Headquarters added (beams map info to the HQ and alerts us of any dangers)
- Elevators added
- Power plant room built, very dangerous
- Tunnels are expanding
- Engineers are working on building a barracks
- Pillboxes have been added at key points
- Camera added in the hallway connecting to the power plant. If it spots intruders, it alerts us.
Key:
Red body = Soldier
Yellow body = Engineer (they build stuff)
Orange body = Technician - hard to differentiate between engineers and technicians, but that's what you get when you have 1x2 humans... (they do anything power based, repair vehicles and add wiring)
Green body = Officers, the guy in HQ is the commander
Grey = Walls
Black = Hard material usually used in vehicles (but if the vehicle is manned by a human, it is red in colour).
That's about it. So hard to make things like cameras and guns when a pixel is the same size as the guys body.
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CG62
- Posts: 591
- Joined: Thu Sep 03, 2009 2:45 am
- Location: <Insert Witty Location Here>
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Agarrett
- Posts: 673
- Joined: Sat Oct 24, 2009 11:37 pm
- Location: East of Nowhere
Re: Pixel Armies
The watch tower detected the aircraft as soon as it was in sight. Out of alarm, we quickly send out the hovercraft to investigate. As we land loaded with arms, we assemble in a military position. A high council member advances and asks what red is doing. The reply by quickly telling their story. The high council member takes pity and promises to bring a few crates of supplies to help them in their new founding.
Built law room with high council member quarters behind them. Created more generators and solar panels. Created large wall between 2 bases on cliff to prevent an invasion. Medbay finished. First child conceived in base. Starting to build a barracks. Scout flew in.
http://i.imgur.com/iMNq7.png
I guess I should have a key as well.
Black = Soldier
White = Doctor or Nurse
Light blue = High council member
Dark blue = General Worker
Light orange = Engineer
Built law room with high council member quarters behind them. Created more generators and solar panels. Created large wall between 2 bases on cliff to prevent an invasion. Medbay finished. First child conceived in base. Starting to build a barracks. Scout flew in.
http://i.imgur.com/iMNq7.png
I guess I should have a key as well.
Black = Soldier
White = Doctor or Nurse
Light blue = High council member
Dark blue = General Worker
Light orange = Engineer
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Pixel Armies
Flew in a helicopter, to bring a few more works, and two more council members. Also started the construction of a wall.
http://i.imgur.com/dhAyO.png
My Key:
Blue body - Researchers
Orange body/yellow hat - Workers
Green body - Armed men
Purple body - Council Members
http://i.imgur.com/dhAyO.png
My Key:
Blue body - Researchers
Orange body/yellow hat - Workers
Green body - Armed men
Purple body - Council Members
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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CG62
- Posts: 591
- Joined: Thu Sep 03, 2009 2:45 am
- Location: <Insert Witty Location Here>
Re: Pixel Armies
http://imgur.com/gnNWG.png
Changes:
-80% finished with the project
-Converted one row of residential rooms to an armory
-Flew in: 1 crate of dynamite, 2 crates of rifles
-Added a security room (Dark Blue room above the bartender's room)
-Built a security camera in the armory
-Deployed recon plane
-Finished painting residential rooms, Added doors
EDIT:(UPDATED)
My uniform key:
-Blue: General Worker
-Black: Pilot
-Yellow: Engineer
-Orange: Security
-Brown: Bartender
-Purple: Cook/Waiter/Waitress
Changes:
-80% finished with the project
-Converted one row of residential rooms to an armory
-Flew in: 1 crate of dynamite, 2 crates of rifles
-Added a security room (Dark Blue room above the bartender's room)
-Built a security camera in the armory
-Deployed recon plane
-Finished painting residential rooms, Added doors
EDIT:(UPDATED)
My uniform key:
-Blue: General Worker
-Black: Pilot
-Yellow: Engineer
-Orange: Security
-Brown: Bartender
-Purple: Cook/Waiter/Waitress
Last edited by CG62 on Sat Dec 19, 2009 10:21 pm, edited 2 times in total.
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Agarrett
- Posts: 673
- Joined: Sat Oct 24, 2009 11:37 pm
- Location: East of Nowhere
Re: Pixel Armies
Declare
http://i.imgur.com/PvUSc.png
After leaving the supplies we return the hovercraft to base.
Changes:
Barracks completed
Airport 2 completed and 3 more scouts transported
First child born
Research facility created
First android helper created
Prison being created
Kitchen created.
Key:
Brown = Child
Yellow = scientist
Green = Patient
Dark red = Kitchen Staff
http://i.imgur.com/PvUSc.png
After leaving the supplies we return the hovercraft to base.
Changes:
Barracks completed
Airport 2 completed and 3 more scouts transported
First child born
Research facility created
First android helper created
Prison being created
Kitchen created.
Key:
Brown = Child
Yellow = scientist
Green = Patient
Dark red = Kitchen Staff
