-
ghozzd
- Posts: 30
- Joined: Thu Jul 11, 2013 6:21 pm
Immovable logs
It often happens that after chopping down trees logs fall on this earthen walls(ramps\slopes i dunno how they are called)\ palisades\ brickwalls\ other obstacles and become immovable. It hurts my eyes a lot and sometimes ruins calculations, so maybe increase logs' lift hitbox or\and make some algorithm so they wont fall on obstacles( like choosing falling direction or maybe just move fallen logs for a couple of tiles). This is so annyoing. Excuse me if there was such suggestion, im just too lasy and checked like 3-4 pages and didn't found anything similar.
-
ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: Immovable logs
Devs hate us so they left this griefing method, so we just need to deal with it. Only way to be without those troubles is to think ahead before you make houses, walls,...
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
-
ghozzd
- Posts: 30
- Joined: Thu Jul 11, 2013 6:21 pm
Re: Immovable logs
That's a pityramones wrote:Devs hate us so they left this griefing method, so we just need to deal with it. Only way to be without those troubles is to think ahead before you make houses, walls,...
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Immovable logs
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
-
romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Immovable logs
^ramones wrote:...Only way to be without those troubles is to think ahead before you make houses, walls,...
Or you might end up with this monstrosity.
You do not have the required permissions to view the files attached to this post.
-
ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: Immovable logs
I don't. I rammed 3 mansions this world already and one more to go just because I had log under them.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
-
LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Immovable logs
They could just add an option to attach a rope and drag the log to a new liftable location.
-
Cranny
- Posts: 400
- Joined: Fri Mar 02, 2012 1:55 am
Re: Immovable logs
This idea I love.LadyV wrote:They could just add an option to attach a rope and drag the log to a new liftable location.