That's it. The part I needed access to wasn't covered by a pclaim.
Thanks!
-
romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
-
Raffeh
- Posts: 657
- Joined: Sun Jul 17, 2011 12:16 pm
Crossroads advice
I am looking to put up crossroads to easily access into the village and get to the water, I understand anyone who can get to the crossroad can use it. I'm confused how I can set this up so we can get in and out with out a security issue.
I'm sure you veteran players have a way around this as we have just finished our brick wall and don't particularly want to be giving out keys or access to my key alt.
I'm sure you veteran players have a way around this as we have just finished our brick wall and don't particularly want to be giving out keys or access to my key alt.
TRAITORS WILL BE SHOT.
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Crossroads advice
If you mean you want someone to port to a water source in your village but don't want random people to have access to the village, either wall the water source (including the crossroad) seperates, or wall the crossroad people use to port there, and give them all key to the brickwall you walled it with.
Jalpha wrote:I believe in my interpretation of things.
-
Raffeh
- Posts: 657
- Joined: Sun Jul 17, 2011 12:16 pm
Re: Crossroads advice
I mean just to be able to port out of the village walls to the water which means carrying a boat to go out and forage or what ever, so we should expand the village claim then brick wall the cross roads to get in and out? also if i give everyone a key and they are killed they could use the key to access the village anyway?
Edit: By the way nooby, thank you for all your help on these forum posts. much appreciated.
Edit: By the way nooby, thank you for all your help on these forum posts. much appreciated.
TRAITORS WILL BE SHOT.
-
ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: Crossroads advice
If you have those 2 CRs, 1 - inside village, 2 - outside. Go to 2nd with LS/chief, right click and choose Connect. Take sign to crossroad no.1, right click it and attach. That way you can port from inside village out to your water /any spot, and return via HF port.
Never ever do opposite to have CR leading inside your main village.
Never ever do opposite to have CR leading inside your main village.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Crossroads advice
Basically what ramo is saying, crossroads go in direction. You can, of course, connect back and forth but it's bad. You don't need brickwall the crossroad.
Jalpha wrote:I believe in my interpretation of things.
-
Raffeh
- Posts: 657
- Joined: Sun Jul 17, 2011 12:16 pm
Re: Crossroads advice
I see! That's exactly what I was after!
Your a legend I will do this to make it easier, also this uses up travel weariness i guess? but tea and sleeping + wine + tobacco sorts this all out?
brilliant thanks for all your help guys!!
Your a legend I will do this to make it easier, also this uses up travel weariness i guess? but tea and sleeping + wine + tobacco sorts this all out?
brilliant thanks for all your help guys!!
TRAITORS WILL BE SHOT.
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Crossroads advice
Tea doesn't, sleeping sucks. Tobacco is cool but kinda slow so just use wine/beerRaffeh wrote:I see! That's exactly what I was after!
Your a legend I will do this to make it easier, also this uses up travel weariness i guess? but tea and sleeping + wine + tobacco sorts this all out?
brilliant thanks for all your help guys!!
Jalpha wrote:I believe in my interpretation of things.
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Crossroads advice
Sleeping does suck for quick removal, but it does wonders when you log out for the night. Make a good quality* sturdy bed and there isn't much that doesn't get wiped after just one play session.
*note that nobody has really studied the effect of quality of beds on travel weariness reduction. Better beds offer better returns sturdy bed>straw bed>spruce bed.
*note that nobody has really studied the effect of quality of beds on travel weariness reduction. Better beds offer better returns sturdy bed>straw bed>spruce bed.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
Raffeh
- Posts: 657
- Joined: Sun Jul 17, 2011 12:16 pm
Re: Crossroads advice
Yeah we got the best beds in the market like 100ql sturdy ones. so yeh pretty awesomely amazingMagicManICT wrote:Sleeping does suck for quick removal, but it does wonders when you log out for the night. Make a good quality* sturdy bed and there isn't much that doesn't get wiped after just one play session.
*note that nobody has really studied the effect of quality of beds on travel weariness reduction. Better beds offer better returns sturdy bed>straw bed>spruce bed.
TRAITORS WILL BE SHOT.