It would be awesome to implement a "gunpowder industry" so you can end up crafting dynamite sticks. Then you take those bad boys to your mine to blow up shit !. Mining one tile at a time is fine at the beginning but cumbersome at the end.
What do you people think about this idea ?
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Roxana
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NOOBY93
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Re: Explosives to make mining more fun and efficient
Wind bombs!
Jalpha wrote:I believe in my interpretation of things.
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borka
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Re: Explosives to make mining more fun and efficient
laser ... 
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Java 8 - manually downloads - good to check for actual versions url here:
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Remember what the dormouse said: Feed your head Feed your head
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LadyV
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Re: Explosives to make mining more fun and efficient
It's out of the time frame of the game.
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Olli123
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Re: Explosives to make mining more fun and efficient
And this, blowing stuff up WOULDN'T make the whole cave to collapse, right?
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Roxana
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Re: Explosives to make mining more fun and efficient
Dynamite yes, but gunpowder not.LadyV wrote:It's out of the time frame of the game.
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Xcom
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Re: Explosives to make mining more fun and efficient
It would have been interesting to find more then just ores and Qnodes in the mines. Coal, sulfur veins and interesting gems would add some flavor to mining honestly. Explosives might come off a bit out of place, but then it wouldn't hurt to have something new and different around.
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Roxana
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Re: Explosives to make mining more fun and efficient
Agree !. Once you found all the metals you need mining turns out to be lame and tedious. Adding gems to make new curios or new ingredients to make new craftable new shit would be awsome !.Xcom wrote:It would have been interesting to find more then just ores and Qnodes in the mines. Coal, sulfur veins and interesting gems would add some flavor to mining honestly. Explosives might come off a bit out of place, but then it wouldn't hurt to have something new and different around.
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ydex
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Re: Explosives to make mining more fun and efficient
and maybe like... swords of laser.. like a saber of lightborka wrote:laser ...
no, but gunpowder just fr mining would be silly since id just take it n blow up bw's and if that didnt work then its to weird. if it did work however its too OP. so just no thx rly
bold
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LadyV
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Re: Explosives to make mining more fun and efficient
Actually we can generally place the game shortly after colonization of the new world and mining with gunpowder not to the mid 1600's. Beside lets not even go down that road and start the well we can mine with it now lets have firearms. I like the time setting as it is if not earlier.Roxana wrote:Dynamite yes, but gunpowder not.LadyV wrote:It's out of the time frame of the game.
