Brodgar! Mankind's NEW HOPE!

Forum for discussing in game politics, village relations and matters of justice.
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DemoGraFX
Posts: 97
Joined: Sun Jul 21, 2013 3:50 am
Location: Ohio, USA

Brodgar! Mankind's NEW HOPE!

Post by DemoGraFX »

I would like to point out that Brodgar currently IS fully established and is VERY active with our core members.

I would also like to take this time to point out that there is truth to the postings of both ramones AND nooby...

Brodgar IS still going to be helping new players, but we are NOT going to be an open city and we will NOT be bringing new players into our village proper any longer.

We WILL be accepting locals into our vast network of authority and travel though, anybody is welcome to be near us as long as they are not hostile. Again, this hasn't been my decision and my decision alone. We have been inviting characters into our village slowly to weed out the ones who are not trustworthy. Although I would MUCH rather have a handful of trustworthy folks here with me than a hundred that make me wonder which 20+ of them are stealing from my friends.

I have made a personal compromise on security and generosity that will make it so the core membership of Brodgar can remain established and be safe, while still having our hand in generating community.

Please do not send me PM requests about joining our village proper, our village is not recruiting internal members. I will put up public spawn points and post them, places where random people can spawn and create a satellite, create their own area of a size of their choosing and receive the benefits of Brodgar's travel network and nearly 5 million authority if they so desire. I will assist each settlement with whatever I can and anybody who becomes a de facto member of the city will receive Trade Thread items that I produce at nearly equal qualities for bare minimum exchange rates, assistance from other villagers and etcetera. Will keep everybody informed as well as I can as time goes on.
Last edited by DemoGraFX on Thu Jan 16, 2014 2:53 am, edited 2 times in total.
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czaper2
Posts: 389
Joined: Mon Aug 26, 2013 12:48 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by czaper2 »

Congrats demo, place looks pretty nice.
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NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by NOOBY93 »

Awesome job. If you need any help, ask me on Skype or here.
Jalpha wrote:I believe in my interpretation of things.
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Jojjkano
Posts: 417
Joined: Tue Apr 10, 2012 8:23 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by Jojjkano »

Two idols?
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caz
Posts: 542
Joined: Fri Jul 16, 2010 7:27 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by caz »

hoorah! :D
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Greeen
Posts: 2
Joined: Fri Nov 29, 2013 1:35 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by Greeen »

Mhmm , new place to raid :)
RubyRed
Posts: 206
Joined: Sat Apr 20, 2013 6:43 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by RubyRed »

Feel good to be a part of this again. Will be paving roads as time allows, got that main road to pave lol. My place is up and running past a few miner cattle things and a few miner bits of gear. My place looks great for only showing up with two Chests worth of gear each day it becomes more and more my home. I am currenlty making slings for people (using bear skins and high q string). The idea of course being I help you, you help me and we all prosper.

I am glad to be helping set up this village yet again. It adds a feeling that makes you feel amazing.
Errhuh
Posts: 1
Joined: Sun Sep 08, 2013 11:43 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by Errhuh »

Glad for the shout out!
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julian12it
Posts: 787
Joined: Sat Sep 11, 2010 8:01 pm
Location: Topaz

Re: Brodgar! Mankind's NEW HOPE!

Post by julian12it »

Look friends! More murder scents!
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TrooPeRZz
Posts: 326
Joined: Tue Mar 23, 2010 9:01 pm

Re: Brodgar! Mankind's NEW HOPE!

Post by TrooPeRZz »

Talk about being bait, jeez.

Either way, the place looks good!

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