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Strandmullen
- Posts: 452
- Joined: Sat Mar 31, 2012 11:37 pm
- Location: Sweden
Re: The Ghost of Christmas Future
Looks very cute. I think you guys are very awesome working on this, keep it going!
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Saxony4
- Posts: 1896
- Joined: Mon Mar 12, 2012 2:38 am
- Location: Atlantic Ocean
Re: The Ghost of Christmas Future
wow, that looks really good.
I for one welcome our isometric 3d overlord
I for one welcome our isometric 3d overlord
loftar wrote:git da mony
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: The Ghost of Christmas Future
They should limit the potential advantages of using custom clients by putting more shit server-side (like not sending the client anything that should be "in the dark" so nightvision doesn't work). But it's impossible to prevent client-side modifications.Bob_the_Cat wrote:And by the way, you should make it so you cant use a modded client like enders
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Sardte
- Posts: 440
- Joined: Wed Sep 21, 2011 9:14 pm
Re: The Ghost of Christmas Future
I like this. Yes.
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ArvinJA
- Posts: 1255
- Joined: Sun Mar 20, 2011 1:02 pm
- Location: Sweden
Re: The Ghost of Christmas Future
Holy shit!
Looks amazing, I can picture foggy fields and dark haunted forests with this art style, as well as enchanted meadows.
Très bon, keep it up!
Looks amazing, I can picture foggy fields and dark haunted forests with this art style, as well as enchanted meadows.
Très bon, keep it up!
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
And I'm tired of walking these streets
To a room with its cupboards bare
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: The Ghost of Christmas Future
i agree i think it looks good but i like the current look so much (fallout wrote:Not sure about this art style. Have kinda gotten attached to how haven looks currently, all though need video/gameplay to actually compare.
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: The Ghost of Christmas Future
Really has a "Don't Starve" feel to it
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: The Ghost of Christmas Future
YEAH BABY!!!!!! I like!!!!
Frikken gorgeous, that lake/pond is straight up "alive". Massive improvement at least graphically.....
Frikken gorgeous, that lake/pond is straight up "alive". Massive improvement at least graphically.....
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: The Ghost of Christmas Future
Looks lice, but expecting some gameplay info 
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Chemox
- Posts: 17
- Joined: Fri Dec 30, 2011 2:27 am
Re: The Ghost of Christmas Future
WOW this is fucking awesome
keep up the good work :3 Hope the servers get less laggy though 