Daji's Graphic mod V.1.00

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Tonkyhonk
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Re: Daji's Graphic mod V.1.00

Post by Tonkyhonk »

Daji! :cry: you have forgotten about xmas mod!!!
teardrop
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Re: Daji's Graphic mod V.1.00

Post by teardrop »

i tried to open the download link and it says page not found what do i do
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borka
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Re: Daji's Graphic mod V.1.00

Post by borka »

Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Daji
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Re: Daji's Graphic mod V.1.00

Post by Daji »

Hello, I'm not there this much I used to, some aspect of my hermit life make me less desirable to play

For the link I will try to contact Phades, or replace those by my own links temporally

Well to be honest, the new graphic engine of the "Hafen" made me doubt about the final goal of this Graphic mod, I could finish it to the maximum level of what I could do, or want to do?
but since I can't rely on any estimation release day for the new game I don't really know
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LadyV
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Re: Daji's Graphic mod V.1.00

Post by LadyV »

Daji wrote:Hello, I'm not there this much I used to, some aspect of my hermit life make me less desirable to play

For the link I will try to contact Phades, or replace those by my own links temporally

Well to be honest, the new graphic engine of the "Hafen" made me doubt about the final goal of this Graphic mod, I could finish it to the maximum level of what I could do, or want to do?
but since I can't rely on any estimation release day for the new game I don't really know

Please continue Daji. I always liked your work and use it. :)
banok2
Posts: 13
Joined: Sat Jun 08, 2013 7:06 pm

Re: Daji's Graphic mod V.1.00

Post by banok2 »

I bought a graphics tablet yesterday and had my first go at trying to draw sprites and paint with one. this is my 2nd attempt to draw a tree:

Image

I think its decent for an early attempt but I'd like to improve, and i'm really unsure what resolution to draw at. I was wondering if you draw them at higher resolution and scale down or whether you draw the individual pixels?

I used photos for reference, and wanted to make higher resolution sprites. but I'm really jealous of your style and lighting :oops:

PS: how long vaguely would you say it takes you to draw one of your trees?
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jordancoles
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Re: Daji's Graphic mod V.1.00

Post by jordancoles »

Bump
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
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Drawman
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Re: Daji's Graphic mod V.1.00

Post by Drawman »

I am really bothered with the mulberry tree.
Its not possible to see it in its exact place, it seems as it is 1 diagonal square away from the exact place.
Will be too happy if you can fix it.

Except from that, i appreciate your work.
It's awesome.
:)
When The Power of Love, Overcomes The Love of Power; The World Will Know Peace.
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Flame
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Re: Daji's Graphic mod V.1.00

Post by Flame »

Daji.
Whould you give me a way to contact you? I may have a job for you. Not now, but is possible that my next work will be about pixel art and...
I really wanna work with you.

I'm doing mobile videogames for a small company. If you're not too busy, just let me know or give me a way to call you, in case you leave the H&H forum. :3
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borka
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Re: Daji's Graphic mod V.1.00

Post by borka »

Flame - check your PMs
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head

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