
DO WANT
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

What do you mean by "vectors" here?Nate_H wrote:The portrait could be made with vectors à la Haven 1.0
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
It could, but one of the very nice things with doing it this way is that we don't have to maintain a dual resource hierarchy for ingame vs. portrait appearance. ;)Nate_H wrote:The portrait could be made with vectors à la Haven 1.0 instead of a 3d portrait. It would be nice to have a way to personalize characteristics like beard, eyes, nose, etc.
It is important to note that 3D is mainly used for drawing and that the server is still pretty much 2D only, except for having a height map. That said, however, the potential changes I mentioned on page 10 could possibly also be used to provide for more freedom in building as well. I must reiterate, however, that I cannot predict whether those changes will actually come to pass, since I haven't figured them out completely yet.Gray wrote:Or would that system be obsolete now that the engine is 3d?
Whats the deal with cliffs. They look nice in the screenshot, but in my brief experience with Salem, the hills were on of the most obnoxious things I had to deal with. Terra-forming them seemed like another pointless time-sink without much redeeming gameplay quality. Anything different in mind for hafen? I mean, its not like the current cliffs in haven are much better, but can always hope for something betterloftar wrote: is still pretty much 2D only, except for having a height map.
If objects were only sent to the client on bases of line of sight it would not only make combat near impossible for people with lower ping but just plain frustrating and a complete nightmare for anyone outside of Europe.Oddity wrote:So do you guys plan to only send the client things they're supposed to be able to see, so darkness will actually work (no potential for nightvision mods)?
If then then I hope you at least succeed in making night time look good instead of just eye-straining.