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EmperorNuke
- Posts: 85
- Joined: Mon Dec 06, 2010 12:04 pm
Re: Rust The Game
Is this game supposed to be similar to H&H or am I just silly? (never played)
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Jiochan
- Posts: 227
- Joined: Thu Mar 03, 2011 11:21 pm
Re: Rust The Game
Well knida in the sense that, people just kill everyone and raid all your shit for no reason.EmperorNuke wrote:Is this game supposed to be similar to H&H or am I just silly? (never played)

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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Rust The Game
I was finally getting somewhere yesterday, had a stone axe, bunch of cooked meat full cloth outfit and was finishing my shack when some fucktard shot me in the head.... Grrrrr
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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AAlex
- Posts: 1377
- Joined: Wed Dec 15, 2010 2:27 pm
Re: Rust The Game
Really fun game
I've done most of the activities and got quite bored fast though (plus playing by myself), waiting for new updates before I start playing again. I hope you can mod it to remove guns, only thing I would really change about the game.
Might pop on the server later for funsies.
Might pop on the server later for funsies.
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Saxony4
- Posts: 1896
- Joined: Mon Mar 12, 2012 2:38 am
- Location: Atlantic Ocean
Re: Rust The Game
gay as shit, literally worse than stalin.pvp sleepers
I don't touch any server with sleepers on it, if I want to have my character get killed while I'm at work I'll log into HnH thanks.
loftar wrote:git da mony
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Rust The Game
At one point it looks abit like 3d haven, and then the guy crafts a perfect modern machine gun from some lumps of metal with a campfire... I feel like this game could have been alot more interesting if it wasn't on the zombie fps bandwagon.
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AAlex
- Posts: 1377
- Joined: Wed Dec 15, 2010 2:27 pm
Re: Rust The Game
It's currently in really early alpha and they've already made it harder and harder to craft high quality weapons, I assume as the game progresses they'll add more metals and a longer process in crafting. Also the zombies are placeholders for another 'creature'.banok wrote:At one point it looks abit like 3d haven, and then the guy crafts a perfect modern machine gun from some lumps of metal with a campfire... I feel like this game could have been alot more interesting if it wasn't on the zombie fps bandwagon.
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Karede
- Posts: 773
- Joined: Mon Jun 03, 2013 6:10 am
Re: Rust The Game
So what you're saying is that you're a baby who can't secure their base?Saxony4 wrote:gay as shit, literally worse than stalin.pvp sleepers
I don't touch any server with sleepers on it, if I want to have my character get killed while I'm at work I'll log into HnH thanks.
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cecelia
- Posts: 186
- Joined: Sat Jun 08, 2013 1:21 am
Re: Rust The Game
so many people are using hacks to go through locked doors thoughKarede wrote:So what you're saying is that you're a baby who can't secure their base?Saxony4 wrote:gay as shit, literally worse than stalin.pvp sleepers
I don't touch any server with sleepers on it, if I want to have my character get killed while I'm at work I'll log into HnH thanks.
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a63ntorange2
- Posts: 1
- Joined: Wed Jan 08, 2014 5:51 pm
Re: Rust The Game
Ive built a 5x5 7 story tower with more metal doors and fake floors than was worth logging in to go in and out of. The game needs a ton more sandboxy systems to be anything other than an extremeley tedious FPS. Does it have merit, yes, does it have serious potential, yes. Is it ready for the mainstream and should you spend money on it, no, unless you really want to play garrys mod but have it take you 3 days to build a real base, in which time your most likely going to get shot and raided half a dozen times cause the map is about the size of 1 supergrid with 200 players on it.
In order for them to fix the game, the map needs to be proceduraly generated, and wiped each major publish like once a year or twice a year, and be about 10-30 times the size it is now. Also there should be no dev built bases, give players the ability to build something more in depth than a minecraft cube.
In order for them to fix the game, the map needs to be proceduraly generated, and wiped each major publish like once a year or twice a year, and be about 10-30 times the size it is now. Also there should be no dev built bases, give players the ability to build something more in depth than a minecraft cube.