Higher strengthens = more items to lift up

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Shrike
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Joined: Tue Dec 22, 2009 11:49 pm

Higher strengthens = more items to lift up

Post by Shrike »

To lift a boat you need much more Str then to lift a strawbasket.

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you know ?


To have black and white people would be nice. Random spawnpoints in the next map. Your startposition specifies your skincolor.
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Jackard
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Location: fucking curios how do they work

gameplay > realism

Post by Jackard »

What exactly are you trying to accomplish with this? It certainly wouldn't help new players.
  • Strength is already an important attribute with many uses.
  • Tying the lifting of objects directly to any attribute is rather uninspired.
  • Lifting boats is a necessity.
I could see this being reasonable if it only affected extremely heavy objects like boulders.
Shrike wrote:To have black and white people would be nice. Random spawnpoints in the next map. Your startposition specifies your skincolor.
nice troll
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Shrike
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Re: Higher strengthens = more items to lift up

Post by Shrike »

okay, sorry then. :(
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Chakravanti
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Re: Higher strengthens = more items to lift up

Post by Chakravanti »

Perhaps...it doesn't prevent you from lifting an object but based on your strength and the given weight of an object, carryign it could cost more or less stamina.

At a certain weight/strength ratio a person could even use walk speed.
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Alamarian
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Re: Higher strengthens = more items to lift up

Post by Alamarian »

Chakravanti wrote:Perhaps...it doesn't prevent you from lifting an object but based on your strength and the given weight of an object, carryign it could cost more or less stamina.

At a certain weight/strength ratio a person could even use walk speed.
Rewards for having higher stats good. Not being able to perform basic tasks without higher stats bad. I could go with this.
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Jackard
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Location: fucking curios how do they work

Re: Higher strengthens = more items to lift up

Post by Jackard »

yea that doesnt sound so bad

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