I'll playOddity wrote:That is ok. You will be bannedJojjkano wrote:Also I would ingest cyanide rather than playing on your server oddity.
-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Jorb & Loftar
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

-
Jojjkano
- Posts: 417
- Joined: Tue Apr 10, 2012 8:23 pm
Re: Jorb & Loftar
Nah just means you would have to stop and tank hits standing to use your stats.ydex wrote: cause that would mean i just hit 1200 ua for NO REASON, and that would suck for current players (me). so leave combat as it is. a increase in range so u can hit ppl when they are running away would still be very appritiated tho1 hit break, next hit down, wud work if u cud hit ppl running away
Oh nice oddity i didnt think banning ppl was the way of haven tho. But i guess im gonna miss the other 5 ppl playing on it.

-
Zeronine
- Posts: 101
- Joined: Sun Apr 10, 2011 8:26 pm
Re: Jorb & Loftar
I feel this is a common misconception, you will in fact be extremely more likely to win combat with the old system with your 1200 UA, the only situation where people were ever really eligible to get killed by a 2 MC alt was in cases of people not wearing armo being unbelievably poor or inexperienced using the system. With even minute practice in Movement combat you'll be able to utilize the fact that you'll be getting 2-3 times more stats than your opponent. Whenever you move in for the kill, you'll be in a very advantageous position as well since you can afford to simply stop and tank a couple of hits from most characters currently playing without great repercussion.ydex wrote:cause that would mean i just hit 1200 ua for NO REASON, and that would suck for current players (me). so leave combat as it is. a increase in range so u can hit ppl when they are running away would still be very appritiated thojordancoles wrote: The difference is that we'll actually enjoy our final days of haven classic before it's changed for good. If you're not committed to the current system any more than you are with the old, why not throw the pvpers a bone?1 hit break, next hit down, wud work if u cud hit ppl running away
People forget not all combat is resolved in an infinite grassland, in boat combat, and indoor combat, your 1200 UA is gonna enable you to pull off feats that weaker characters or characters with a MC specialization will only have wet dreams about, simply since you can afford getting stuck. Of course this is all presuming you stop farming for about 2 minutes and actually practice a tiny bit with your villagemates. But then again, if you haven't practiced yet even in the current system the only thing the 1200 UA is gonna make you capable of is not die, but that would be the same case as with 400 UA.
-
Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
-
0909red
- Posts: 216
- Joined: Tue Mar 15, 2011 1:40 pm
Re: Jorb & Loftar
Prime example of pearl botting minge with no idea what mvmentcamberts is and never discovered you could hotkey tp to hearth/village last world and got raped so now he wants stat based cuz his mouth was gaped by a 100 ua mlg yol0r last world when he probs had like quad dem stats mmmmmm11!>.1ydex wrote:cause that would mean i just hit 1200 ua for NO REASON, and that would suck for current players (me). so leave combat as it is. a increase in range so u can hit ppl when they are running away would still be very appritiated thojordancoles wrote: The difference is that we'll actually enjoy our final days of haven classic before it's changed for good. If you're not committed to the current system any more than you are with the old, why not throw the pvpers a bone?1 hit break, next hit down, wud work if u cud hit ppl running away
-
Zeronine
- Posts: 101
- Joined: Sun Apr 10, 2011 8:26 pm
Re: Jorb & Loftar
Unfortunately quotes like this is probably why the devs are so adversed to actually reverting the combat system. If the community could avoid acting like entitled little children for more than 10 minutes at a time we might actually get some decent discussion going on and assist the developers somewhat in their endeavours.0909red wrote:Prime example of pearl botting minge with no idea what mvmentcamberts is and never discovered you could hotkey tp to hearth/village last world and got raped so now he wants stat based cuz his mouth was gaped by a 100 ua mlg yol0r last world when he probs had like quad dem stats mmmmmm11!>.1ydex wrote:cause that would mean i just hit 1200 ua for NO REASON, and that would suck for current players (me). so leave combat as it is. a increase in range so u can hit ppl when they are running away would still be very appritiated thojordancoles wrote: The difference is that we'll actually enjoy our final days of haven classic before it's changed for good. If you're not committed to the current system any more than you are with the old, why not throw the pvpers a bone?1 hit break, next hit down, wud work if u cud hit ppl running away
-
Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Jorb & Loftar
You would need to be able to enforce an age restriction on the referred community.Zeronine wrote:Unfortunately quotes like this is probably why the devs are so adversed to actually reverting the combat system. If the community could avoid acting like entitled little children for more than 10 minutes at a time we might actually get some decent discussion going on and assist the developers somewhat in their endeavours.
factnfiction101 wrote:^I agree with this guy.
-
0909red
- Posts: 216
- Joined: Tue Mar 15, 2011 1:40 pm
Re: Jorb & Loftar
If you actually look at what I wrote you can easily see what I really meant, noobs who died to movement are happy about new combat and don't want the old combat and are most likely pearl botters due to this giving them an advantage over those who don't have bots when in world 6 even if you botted from start to finish you could still loose which would (mabye) make people less inclined to bot. Basically give me all your bots pl0x.Zeronine wrote:Unfortunately quotes like this is probably why the devs are so adversed to actually reverting the combat system. If the community could avoid acting like entitled little children for more than 10 minutes at a time we might actually get some decent discussion going on and assist the developers somewhat in their endeavours.
-
Zeronine
- Posts: 101
- Joined: Sun Apr 10, 2011 8:26 pm
Re: Jorb & Loftar
Don't get me wrong I agree with your message, I was simply implying that maybe a bit more of an eloquent approach to the debate is gonna garner more positive attention and less flamewars and bitching.0909red wrote:If you actually look at what I wrote you can easily see what I really meant, noobs who died to movement are happy about new combat and don't want the old combat and are most likely pearl botters due to this giving them an advantage over those who don't have bots when in world 6 even if you botted from start to finish you could still loose which would (mabye) make people less inclined to bot. Basically give me all your bots pl0x.Zeronine wrote:Unfortunately quotes like this is probably why the devs are so adversed to actually reverting the combat system. If the community could avoid acting like entitled little children for more than 10 minutes at a time we might actually get some decent discussion going on and assist the developers somewhat in their endeavours.
-
Jojjkano
- Posts: 417
- Joined: Tue Apr 10, 2012 8:23 pm
Re: Jorb & Loftar
Maybe Zeronine but i have a feeling that the devs dont give 2 fucks about what anyone of us thinks, and they will do whatever they feel like no matter how much it will break the game.
All we can do is wait for their third game and hope that it is not as broken as hnh or salem is.
Ill bet a dollar its gonna suck tho.
All we can do is wait for their third game and hope that it is not as broken as hnh or salem is.
Ill bet a dollar its gonna suck tho.

