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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: The Ghost of Christmas Future
Apologies if I was a bit woolheaded there. I was reading your reply as to that one statement and not necessarily to parts or whole of the post. Of course the player is the most important in a game, but I think that goes without saying. This is a given for any game that is designed and intended to be played. I just don't see players as being important in a discussion on game mechanic priorities short of a few basic questions: "Will this encourage retired players to come back?" "Will this drive off current players?" etc.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: The Ghost of Christmas Future
There wouldn't need to be an "allowed"Rhiannon wrote:If it is changed drastically, I hope someone is allowed to run a "Classic" server...lol
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: The Ghost of Christmas Future
ok so lets class it as the same game, but its still a 3rd codebase (or whatever the term loftar used), and the distinction doesn't seem to have much bearing on what I actually said.MagicManICT wrote:I think you misunderstand. This is replacing the current Haven. It's Haven, but with new graphics, server engine, and improved client.banok wrote: I hope you are taking that into consideration when rebuilding haven, because I worry about you guys. This is your 3rd and unfinished mmo project, and you are planning to develop salem and this with just 2 of you? I would really like to see you finish one of these games
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: The Ghost of Christmas Future
- sometime in the past couple days#haven2 wrote:<Urist> loftar, are working on salem update now?
<loftar> Yes, Urist.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: The Ghost of Christmas Future
But they're not maintaining 3 code bases. They're completely replacing one. That's a good bit different.banok wrote:ok so lets class it as the same game, but its still a 3rd codebase (or whatever the term loftar used), and the distinction doesn't seem to have much bearing on what I actually said.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: The Ghost of Christmas Future
#haven2 wrote:(16:13:48) <loftar> We don't *plan* to make a new Haven world before Hafen, for sure.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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rosels
- Posts: 32
- Joined: Sat Jun 01, 2013 1:35 am
Re: The Ghost of Christmas Future
This. I hope they stand by the belief that if it ain't broken, don't fix it.popfor wrote:So I saw a mention of salem eating system somewhere. Please don't. Just no.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: The Ghost of Christmas Future
One thing from Salem's food system that would be nice to have in Haven is the recipe variants with different ingredients.
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joojoo1975
- Posts: 2362
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: The Ghost of Christmas Future
i kinda wish they had the amount of hunger(or how quickly you become hungry) from the URW model.
To Protect The Helpless From The Heartless
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Bait
- Posts: 156
- Joined: Sat Apr 30, 2011 1:46 am
Re: The Ghost of Christmas Future
Banok, eh? From Salem?banok wrote:ok so lets class it as the same game, but its still a 3rd codebase (or whatever the term loftar used), and the distinction doesn't seem to have much bearing on what I actually said.MagicManICT wrote:I think you misunderstand. This is replacing the current Haven. It's Haven, but with new graphics, server engine, and improved client.banok wrote: I hope you are taking that into consideration when rebuilding haven, because I worry about you guys. This is your 3rd and unfinished mmo project, and you are planning to develop salem and this with just 2 of you? I would really like to see you finish one of these games