Apoc Lite
Moderator: Phades
-
roboboy33
- Posts: 94
- Joined: Sun Jul 03, 2011 2:41 am
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Modding the Ender client
I think you don't mean this client. Try the Anemone client. alt+insertroboboy33 wrote:What's the keys to get the multiple characters?
Jalpha wrote:I believe in my interpretation of things.
-
Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Modding the Ender client
Managed to fix the bugs and add the few features requested.
I added options in the options menu regarding single combat click where you can attack someone with any combat button as requested. Holding shift down will cancel the direct attack and bring a sword on your cursor giving you the option to swap target.
I also added 2 different options for the combat mini menu on top of targets as dafels2 suggested.
It looked so nice so I took some pics.
I managed to also add the auto turn on tracking on login as well.
I hope the bugs are all gone now. But before testing it in real combat. Try and test the client out a bit and see if more bugs shows up.
@roboboy33 Sorry but I never added any multi session on this client. The only client public right now that have that feature is the Anemone Client. Maybe in the future but I honestly think his client is far better and more stable then anything I would implement.
I added options in the options menu regarding single combat click where you can attack someone with any combat button as requested. Holding shift down will cancel the direct attack and bring a sword on your cursor giving you the option to swap target.
I also added 2 different options for the combat mini menu on top of targets as dafels2 suggested.
It looked so nice so I took some pics.
I hope the bugs are all gone now. But before testing it in real combat. Try and test the client out a bit and see if more bugs shows up.
@roboboy33 Sorry but I never added any multi session on this client. The only client public right now that have that feature is the Anemone Client. Maybe in the future but I honestly think his client is far better and more stable then anything I would implement.
-
dafels2
- Posts: 27
- Joined: Mon Jul 25, 2011 9:19 am
Re: Modding the Ender client
Great work!
Looks really great, thank you
Tried to compile the source code,
Looks really great, thank you
Tried to compile the source code,
Code: Select all
[javac] Compiling 334 source files to C:\Users\D\Downloads\Haven-and-Heart
ient-modified-by-Ender-Ender-Edited\Haven-and-Hearth-client-modified-by-Ende
der-Edited\build\classes
[javac] warning: [options] bootstrap class path not set in conjunction wit
ource 1.5
[javac] C:\Users\D\Downloads\Haven-and-Hearth-client-modified-by-Ender-End
dited\Haven-and-Hearth-client-modified-by-Ender-Ender-Edited\src\haven\Item.
:177: warning: unmappable character for encoding Cp1257
[javac] } else if (ttres.name.lastIndexOf("bottle-wine-wei├?bi
> 0) {
[javac] ^
[javac] C:\Users\D\Downloads\Haven-and-Hearth-client-modified-by-Ender-End
dited\Haven-and-Hearth-client-modified-by-Ender-Ender-Edited\src\haven\CharW
ava:1141: error: cannot find symbol
[javac] ui.m_util.turnTrackingOn(true);
[javac] ^
[javac] symbol: method turnTrackingOn(boolean)
[javac] location: variable m_util of type HavenUtil
[javac] Note: C:\Users\D\Downloads\Haven-and-Hearth-client-modified-by-End
nder-Edited\Haven-and-Hearth-client-modified-by-Ender-Ender-Edited\src\haven
rWnd.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] 1 error
[javac] 2 warnings-
Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Modding the Ender client
Oh right I must have forgot to edit the github. I'll do that now. Thanks for that.
-
Diexkay
- Posts: 29
- Joined: Sun Jan 19, 2014 2:33 pm
Re: Modding the Ender client
when i press on log in on the first screen, the window closes?
-
fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Modding the Ender client
Auto drinking seems to only work if the inventory is opened. Possible issue there?DeadlyPencil wrote:iam still using version 4 at the moment but i wanted to mention that my autodrinker stopped working after along time of playing. not really sure what caused it, but turning it off and on did not reset it. the only thing i can think of is i manually refilled the flask a couple times. would picking up buckets out of the inventory screw up the script? i didn't want to log out and log back in because i had a hemp buff so i didn't test if that would fix it.
-
Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Modding the Ender client
Unfortunately its impossible to access the buckets and flask when you have the inventory closed. Its just something that cant be prevented as the server wont allow for it to be closed and accessed.
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Modding the Ender client
this is not the Union client thread ... this is: viewtopic.php?f=27&t=30491
but to answer your question :
noffdeff.res
drop it in:
res\gfx\hud\combat\com\
but to answer your question :
noffdeff.res
drop it in:
res\gfx\hud\combat\com\
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head



