Starting learning curve too high

Thoughts on the further development of Haven & Hearth? Feel free to opine!
zlajo
Posts: 6
Joined: Wed Jan 29, 2014 1:14 am

Starting learning curve too high

Post by zlajo »

I just started this game, and while i do know that there is more behind what i saw, i want to say that the most bothering thing is that the learning curve at the start is bad. The tips are vague, skills aren't well explained how to use, besides that real life logic doesn't work ( tried burning a frog at my fire place to eat something, but it didn't work) so im not sure how people have to get the hang of this. Even looking at the forum posts "how to" didn't help much. A game that is good from beginning to end should be easy to learn, hard to master. Meaning that you get the hang of the basics very fast, but that the further you go learning it, the harder it gets and the more skill it requires. Besides that the games controls aren't going very smoothly i recommend to make it more new player friendly ingame ( not survival, but in ways of giving basic information about survival, how and where to use skills etc). I find the game a pretty big mess atm even if i have high hopes for it in the future.
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dagrimreefah
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Re: Starting learning curve too high

Post by dagrimreefah »

You're using the default client. Get Ender's client.
Also, read the wiki: http://www.ringofbrodgar.com
I think the game was easy as fuck to pick up.
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LadyV
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Joined: Wed Jan 25, 2012 2:34 am

Re: Starting learning curve too high

Post by LadyV »

Part of the issue is somethings are nested in different threads.

Start here:

viewtopic.php?f=2&t=19114

dagrimreefah tips are good to follow as well.
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Arcanist
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Re: Starting learning curve too high

Post by Arcanist »

If you're having trouble beginning, then you don't stand a chance at being a long term player.
zlajo
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Re: Starting learning curve too high

Post by zlajo »

Thank you for the advice, it will definitly help me find my way around. But next to that, isn't it also your opinion that a good established game should not depend on the player getting hes information form forums, wikis, etc, but actually direct from the game? Im just thinking this should be improved greatly in the near future.

Ps. at Arcanist: if thats so, then it can't be helped. Maybe the fault is in me, maybe it is in the game. If it is in me, then none except me can change it. If its in the game ( something that can improve it) then i higly recommend to look into it and improve it in any way it can. A higher player base is never bad i guess.
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Tonkyhonk
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Re: Starting learning curve too high

Post by Tonkyhonk »

zlajo wrote:But next to that, isn't it also your opinion that a good established game should not depend on the player getting hes information form forums, wikis, etc, but actually direct from the game? Im just thinking this should be improved greatly in the near future.
did your read the "current status" part?
http://www.havenandhearth.com/portal/about
its been like this for years, but it is STILL in its alpha stage :)
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Lord_of_War
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Re: Starting learning curve too high

Post by Lord_of_War »

Tonkyhonk wrote:
zlajo wrote:But next to that, isn't it also your opinion that a good established game should not depend on the player getting hes information form forums, wikis, etc, but actually direct from the game? Im just thinking this should be improved greatly in the near future.
did your read the "current status" part?
http://www.havenandhearth.com/portal/about
its been like this for years, but it is STILL in its alpha stage :)
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borka
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Re: Starting learning curve too high

Post by borka »

Would you really try to roast a toad to eat it ?!? RL logic ... :shock:

;)
Avoid realism-based arguments
viewtopic.php?f=5&t=4012#p43895 at bottom

Try it to play a bit longer btw. isn't it trial and error till success in most games ...
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b3nno
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Re: Starting learning curve too high

Post by b3nno »

You prefer rats borka?

and i think , while yes its got a high learning curve , it makes it all the more rewarding once you do start to progress and make a village or palisaded hermit home , there is also a wiki inbuilt in the enders client
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Unostop
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Re: Starting learning curve too high

Post by Unostop »

For me the learning process was fun. It was tough and it took a lot of clicking back and forth from wiki to game. That just made it more worthwhile and rewarding imo. Be patient and accept it as part of the game. Good luck!
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