Nope that just made my day hahaLord_of_War wrote:Robben is a perverted bastard I hope you aren't disappointed.Robben_DuMarsch wrote:This debate inspired me to make some concept art for Hafen, depicting the special Yew tree and how it should have a supple bow and provide special ammo with "penetrating" qualities to bypass all possible hearthling defenses. This is of course in as close to Jorb's art style as I can manage, to make it easiest for him to render into the remake.wonder-ass wrote:A lot of good ideas in this thread not gonna lie![]()
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: The Ghost of Christmas Future
see homo sexuality trending,. do not do that.
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Bob_the_Cat
- Posts: 246
- Joined: Sat Sep 03, 2011 1:45 am
Re: The Ghost of Christmas Future
The problem with what you guys are saying about crossbows is if it aims fast and is high damage it would be wicked unbalanced because you can just snipe someone over their wall cuz they didnt walk for 5 seconds.
The loosing damage over range is a good idea though. I feel like he wouldnt be able to add that though, but if he could I would support that
And not being able to shoot over walls could be really nice, but then you could have guys who never come out and cant ever be killed.
The loosing damage over range is a good idea though. I feel like he wouldnt be able to add that though, but if he could I would support that
And not being able to shoot over walls could be really nice, but then you could have guys who never come out and cant ever be killed.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: The Ghost of Christmas Future
What i am saying is aim should be slow there should be a reload time but its high damaging and if you hit the target you get a kill or if its 10-15 tiles he gets nocked out or damaged so the player your attacking has a chance of running away if you missed a shot because he needs to reload for 8-10 seconds so its not to overpoweredBob_the_Cat wrote:The problem with what you guys are saying about crossbows is if it aims fast and is high damage it would be wicked unbalanced because you can just snipe someone over their wall cuz they didnt walk for 5 seconds.
The loosing damage over range is a good idea though. I feel like he wouldnt be able to add that though, but if he could I would support that
And not being able to shoot over walls could be really nice, but then you could have guys who never come out and cant ever be killed.
Not being able to shoot threw walls would be stupid i can always shoot over the walls to hit you
Last edited by wonder-ass on Wed Feb 05, 2014 12:47 am, edited 1 time in total.
see homo sexuality trending,. do not do that.
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Lord_of_War
- Posts: 1668
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- Location: A long time ago in a land far away
Re: The Ghost of Christmas Future
Im just against crossbows in general. Id prefer longbows replacing rbows.wonder-ass wrote:What i am saying is aim should be slow there should be a reload time but its high damaging and if you hit the target you get a kill or if its 10-15 tiles he gets nocked out or damaged so the player your attacking has a chance of running away if you missed a shot because he needs to reload for 8-10 seconds so its not to overpoweredBob_the_Cat wrote:The problem with what you guys are saying about crossbows is if it aims fast and is high damage it would be wicked unbalanced because you can just snipe someone over their wall cuz they didnt walk for 5 seconds.
The loosing damage over range is a good idea though. I feel like he wouldnt be able to add that though, but if he could I would support that
And not being able to shoot over walls could be really nice, but then you could have guys who never come out and cant ever be killed.
One death is a tragedy; one million is a statistic. -- Joseph Stalin #1 Forum troll You mad bro?
"My soul is terrifying" "Some men just want to watch the world burn"
http://www.youtube.com/watch?v=5f2M9t_tEhQ
"My soul is terrifying" "Some men just want to watch the world burn"
http://www.youtube.com/watch?v=5f2M9t_tEhQ
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Riot
- Posts: 17
- Joined: Thu Jan 30, 2014 7:42 pm
Re: The Ghost of Christmas Future
They should fix bows before adding crossbows. Also, Archery type combat I really feel like you should be able to draw the bow without clicking on an enemy and then aim it and wherever your mouse pointer is it will shoot like a projectile so people can dodge them and it will not drain when things move.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: The Ghost of Christmas Future
(Im just against crossbows in general. Id prefer longbows replacing rbows.)
Yeah but the longbows are used for LONG range you would need to chance the game mechanics for the longbows
Because it gets more dam over the time its spending going to its target so you would need more then 20-30
Tiles for it to actually do dam
Yeah but the longbows are used for LONG range you would need to chance the game mechanics for the longbows
Because it gets more dam over the time its spending going to its target so you would need more then 20-30
Tiles for it to actually do dam
see homo sexuality trending,. do not do that.
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Riot
- Posts: 17
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Re: The Ghost of Christmas Future
The thing that makes it hard is needing those high quality branches. if the bow quality is low its really pointless because it takes so long to draw.
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wonder-ass
- Posts: 2359
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Re: The Ghost of Christmas Future
Yeah so only good archers can use it like end gameRiot wrote:The thing that makes it hard is needing those high quality branches. if the bow quality is low its really pointless because it takes so long to draw.
see homo sexuality trending,. do not do that.
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Cajoes
- Posts: 682
- Joined: Sat Jul 11, 2009 2:04 am
Re: The Ghost of Christmas Future
wonder-ass wrote:And the wall thing i could always shoot my bow up to hit you
wonder-ass wrote:Not being able to shoot threw walls would be stupid i can always shoot over the walls to hit you
So all of you want to be able to kill people inside the fortification, but without them being able to kill you back. Have I gathered this general opinion correctly? Well that hardly strikes me as fair. But rather than opine on the abstract concept of fairness in a game where murder is the only justice system. I will instead try to clarify my thoughts upon the concept of walls instead.Bob_the_Cat wrote:And not being able to shoot over walls could be really nice, but then you could have guys who never come out and cant ever be killed.
Straight shots would still be viable if the defenders are returning fire form platforms or towers. But the people inside the fortifications (the... courtyard?) would be unable to fire back. There, that better? Of course not, you want to take pot-shots at people who went afk to take care of some ghastly biological need... To show I am not entirely unreasonable to the needs of the murder-deficient, angled shots at reduced accuracy?
As for the third objection, it has been noted but really, we already do this and nobody complains about it, it's called "double walling". Which this change would do nothing for. Nor the ancilliary suggestions of angling your shots.
Edit: I'd actually like to ask, will there be hörses in this update?
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: The Ghost of Christmas Future
http://forum.salemthegame.com/viewtopic.php?f=2&t=8450
RIP SalemWe've been developing for a good, long while, and will soon be ready to drop a fairly sizeable patch on y'all, containing, amongst other things, quite sizeable reworks of character proficiencies and the gluttony system. While we are not quite ready to release the patch yet, we do, nevertheless, feel an obligation to say something on the subject, if only to break an extended spell of radio silence. Thus:
The big news is that, for better or worse, we have decided to accompany the patch release with a complete character and map reset of all existing servers, that is to say a full wipe, and a clean start from scratch on a new server and map. All presently running characters and maps will thus be deleted before long.
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jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
