Apoc Lite

Forum for alternative clients, mods & discussions on the same.

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DeadlyPencil
Posts: 924
Joined: Sat Nov 21, 2009 12:17 am

Re: Modding the Ender client

Post by DeadlyPencil »

happened again, flask has 2.2L left, 1 bucket empty, another at 4L a 3rd at 10L.

is there a way you can temperarily modify the client to show information that i could help you solve it? like variable values
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Modding the Ender client

Post by Xcom »

@ Molblin as far as I know the minimap always displays unless you choose to attach it to the slenhud (can be selected in the options menu). If you managed to lose the minimap if its unattached then you have managed to place it outside the view of your window. Click Ctrl + Home to bring all windows into view to find it again.

@DeadlyPencil I think it might be best if you could contact me on skype as its very difficult to bug hunt or send you direct updates via forums. Please PM me any skype contact details and I will add you asap and try find a fix for this bug.
ember5934
Posts: 7
Joined: Wed Jul 03, 2013 11:16 am

Re: Modding the Ender client

Post by ember5934 »

I just wonder- all of the update file should paste into my ender file? or just download latest update, or download "5.1 Update: 2014 25jan"??

edit- ahh- i fixed my problem :D thx and, what's the source? is that kind of script?
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Modding the Ender client

Post by Xcom »

ember5934 wrote:edit- ahh- i fixed my problem :D thx and, what's the source? is that kind of script?
Hi ember5934

Im unsure what your referring to about scripts but you can find the source of this client on this link.
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Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Modding the Ender client

Post by Arcanist »

so I get this error after logging in
Image
Last time I had this it was fixed for me by downloading all the res files and putting them into custom_res
Image
Are these files available for download anywhere?
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borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Modding the Ender client

Post by borka »

noffdeff.res

time to live 7 days
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Modding the Ender client

Post by Arcanist »

thankyou borka, but I meant all of the res files which this client depends on.
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Modding the Ender client

Post by Xcom »

Arcanist wrote:thankyou borka, but I meant all of the res files which this client depends on.
I suspect your having the same issues as ZeggyZon.

Could you try out the fix he described on this post, it might help fix the error your getting:
viewtopic.php?f=27&t=33805&start=74
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borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Modding the Ender client

Post by borka »

i recommend to have a backed up mvgulik compilation http://www.mediafire.com/download.php?60x9pp7l0955cv0 and client-res.jar from Ender (plus any custom res files you're using)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Dzedajus
Posts: 1099
Joined: Sat Feb 05, 2011 9:08 pm

Re: Modding the Ender client

Post by Dzedajus »

So am i supposed to put res files from client-res.jar to haven-res.jar?

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