Okay, I understand why this is not a game-breaking bug and they should've spend time on other bugs instead, but we haven't heard the dev's opinions on this, right?
Like, maybe they have been working on fixing other bugs but just got stuck on how to fix them and instead fixed something that was much easier to fix? I can understand wall-jumping is much much harder to fix then it is to delete a few well-spots.
Don't get me wrong, I'm all for the fix-the-most-important-bugs-issue, but I can understand the devs too here, if that's the case.
-
krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: Loftar & Jorb
Hope you have a great day
-
Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Loftar & Jorb
The bug wasn't fixed. I suspect it was nuked just because. And the "because" is only known if you live in loftars head. God knows why he did it.krikke93 wrote:Okay, I understand why this is not a game-breaking bug and they should've spend time on other bugs instead, but we haven't heard the dev's opinions on this, right?
Like, maybe they have been working on fixing other bugs but just got stuck on how to fix them and instead fixed something that was much easier to fix? I can understand wall-jumping is much much harder to fix then it is to delete a few well-spots.
Don't get me wrong, I'm all for the fix-the-most-important-bugs-issue, but I can understand the devs too here, if that's the case.
The bug is to heavily imbedded in the old code. Clearly he feels it a waste of time to go fishing and find it and plug it the proper way. Instead he finds it funny to bork the game up by nuking shit.
-
tkearns
- Posts: 761
- Joined: Tue Feb 21, 2012 9:24 pm
Re: Loftar & Jorb
Kinda stupid they fixed this one the first time it was reported..All it did was raise the q of the water. And yet none of the server crashing bugs that Richard/coles reported got fixed? Or the billions of other bugs in this shitty game are not getting fixed? Something really fucked up here.Xcom wrote:The bug wasn't fixed. I suspect it was nuked just because. And the "because" is only known if you live in loftars head. God knows why he did it.krikke93 wrote:Okay, I understand why this is not a game-breaking bug and they should've spend time on other bugs instead, but we haven't heard the dev's opinions on this, right?
Like, maybe they have been working on fixing other bugs but just got stuck on how to fix them and instead fixed something that was much easier to fix? I can understand wall-jumping is much much harder to fix then it is to delete a few well-spots.
Don't get me wrong, I'm all for the fix-the-most-important-bugs-issue, but I can understand the devs too here, if that's the case.
The bug is to heavily imbedded in the old code. Clearly he feels it a waste of time to go fishing and find it and plug it the proper way. Instead he finds it funny to bork the game up by nuking shit.

-
krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: Loftar & Jorb
Maybe they stopped caring about regular Haven and Hearth and rather wanted to spend their precious time on Haven and Hearth 2 (where all those bugs will be gone). Or maybe I'm just dreaming too much.
Last edited by krikke93 on Sun Feb 09, 2014 6:15 pm, edited 1 time in total.
Hope you have a great day
-
vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Loftar & Jorb
I want to believe.krikke93 wrote:Maybe don't stopped caring about Haven and Hearth and rather wanted to spend their precious time on Haven and Hearth 2 (where all those bugs will be gone). Or maybe I'm just dreaming too much.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
Lord_of_War
- Posts: 1668
- Joined: Wed Jul 17, 2013 2:53 am
- Location: A long time ago in a land far away
Re: Loftar & Jorb
I want to believe to, who knows maybe they quit and got real jobs because you know, money.
One death is a tragedy; one million is a statistic. -- Joseph Stalin #1 Forum troll You mad bro?
"My soul is terrifying" "Some men just want to watch the world burn"
http://www.youtube.com/watch?v=5f2M9t_tEhQ
"My soul is terrifying" "Some men just want to watch the world burn"
http://www.youtube.com/watch?v=5f2M9t_tEhQ
-
Anon9k
- Posts: 539
- Joined: Tue Jan 18, 2011 9:49 pm
Re: Loftar & Jorb
I don't get whining about Loftar nuking this well. It was a case of bugusing? Yep. What do you want, a medal for exploiting it? Loftar did everything right.
About "free water for noobs": yeah sure it's quite possible you would give it for free (if we forget about Ramo being jew in everything), but even little poor newbies are not an excuse for using bugs. Even "a little bit", even a few q higher is breaking the natural order of the current world, and you can't get excuse for doing that telling stories about poor newbies.
About "free water for noobs": yeah sure it's quite possible you would give it for free (if we forget about Ramo being jew in everything), but even little poor newbies are not an excuse for using bugs. Even "a little bit", even a few q higher is breaking the natural order of the current world, and you can't get excuse for doing that telling stories about poor newbies.
-
ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: Loftar & Jorb
I already stated that I don't mind that he fixed it, but I do mind that he ignores bigger fishes while dealing with something that is far from important. Jew or not ![Trollface ¦]](./images/smilies/troll.gif)
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
-
Lord_of_War
- Posts: 1668
- Joined: Wed Jul 17, 2013 2:53 am
- Location: A long time ago in a land far away
Re: Loftar & Jorb
Dont tell adolf
One death is a tragedy; one million is a statistic. -- Joseph Stalin #1 Forum troll You mad bro?
"My soul is terrifying" "Some men just want to watch the world burn"
http://www.youtube.com/watch?v=5f2M9t_tEhQ
"My soul is terrifying" "Some men just want to watch the world burn"
http://www.youtube.com/watch?v=5f2M9t_tEhQ
-
Eemerald
- Posts: 2780
- Joined: Mon Jan 10, 2011 5:58 pm
Re: Loftar & Jorb
it wasn't just for poor newbies it was a community project. I don't see what ramones trading has to do with this, it was xcoms project to do free water and nothing to do with ramones being a jew or not.Anon9k wrote:I don't get whining about Loftar nuking this well. It was a case of bugusing? Yep. What do you want, a medal for exploiting it? Loftar did everything right.
About "free water for noobs": yeah sure it's quite possible you would give it for free (if we forget about Ramo being jew in everything), but even little poor newbies are not an excuse for using bugs. Even "a little bit", even a few q higher is breaking the natural order of the current world, and you can't get excuse for doing that telling stories about poor newbies.
he nuked the well, which was a big loss for us, and that fine, we knew it was coming, a thread on the bug was being written, since previous reported bugs through pm were being ignored, but apparently someone got there first. we tested the bug and it shifted the well to increase the q. how is that breaking the natural order of anything?

A (bad) Haiku
I heart Emerald
She hates villagers with lives
Leads with iron fist