Apoc Lite

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

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Ninijutsu
Posts: 2228
Joined: Sat May 22, 2010 4:22 am

Re: Modding the Ender client

Post by Ninijutsu »

When I aggro an animal for the first time upon logging in, I get this error and my client freezes.

http://puu.sh/6Xabe.png

If I open up a new client and return to my zz'ing character, the game works fine from then on and I do not freeze from aggroing animals.
EDIT: Never mind, I was using an outdated version of the modification, and the newest does not have this problem.
Of another era.
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Modding the Ender client

Post by Xcom »

Just some sneekpeak features.
Image - Image
Image - Image - Image
If anyone have any other suggestion please post before this version is up.
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Ninijutsu
Posts: 2228
Joined: Sat May 22, 2010 4:22 am

Re: Modding the Ender client

Post by Ninijutsu »

You spelled tagging wrong ;)

And will we be able to replace the sound files for the different audio alerts?
Of another era.
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Modding the Ender client

Post by Xcom »

Ninijutsu wrote:You spelled tagging wrong ;)

And will we be able to replace the sound files for the different audio alerts?
Yapp, just replace the wav files with the same name as the one you want to replace.

Thanks for the spelling aid as well.
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Emina
Posts: 324
Joined: Sun Nov 15, 2009 9:44 pm
Location: Sweden

Re: Modding the Ender client

Post by Emina »

There is an auto-hearth option in Enders and you can tick unknown and red, sometimes auto-hearth to HF is not optimal if you are close by your HF. so it would be great if there would be an option to auto-hearth to village in the same manner.
<[Bottleneck]>

"Life is like a box of chocolates... you never know what your gonna get :D"
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Modding the Ender client

Post by Xcom »

@Emina That is a great idea. I added that as well.

If anyone else have any suggestions please feel free to post. Otherwise I will be uploading the client in a few hours.
dafels2
Posts: 27
Joined: Mon Jul 25, 2011 9:19 am

Re: Modding the Ender client

Post by dafels2 »

QWERTY toolbar? ;)
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Modding the Ender client

Post by Xcom »

dafels2 wrote:QWERTY toolbar? ;)
I was thinking of adding it but it causes alot of issues with other hotkeys when your trying to access the adventure/crafting and such in the slenhud.
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Ninijutsu
Posts: 2228
Joined: Sat May 22, 2010 4:22 am

Re: Apoc Lite

Post by Ninijutsu »

LOL the sounds are awesome.
Of another era.
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LordD1
Posts: 652
Joined: Thu Jul 12, 2012 10:08 pm

Re: Apoc Lite

Post by LordD1 »

Ninijutsu wrote:LOL the sounds are awesome.
I helped find some of them. :3
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