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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Secrets of The Hearth
guess it's having trouble rebooting? 
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Secrets of The Hearth
Nah, I was just taking a backup. I've heard it's good to do that from time to time. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Alamarian
- Posts: 310
- Joined: Mon Dec 14, 2009 11:23 pm
Re: Secrets of The Hearth
Backups good. Which reminds me, I need to start making a backup...loftar wrote:Nah, I was just taking a backup. I've heard it's good to do that from time to time.
"The path of my life is strewn with cowpats from the devil's own satanic herd."
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Secrets of The Hearth
oh ok 
and, I guess we're already using it? lol
and, I guess we're already using it? lol
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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Alamarian
- Posts: 310
- Joined: Mon Dec 14, 2009 11:23 pm
Re: Secrets of The Hearth
You have a lot to backup, your backup software sucks, or there is something buggy afoot.
"The path of my life is strewn with cowpats from the devil's own satanic herd."
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Lazer32
- Posts: 4
- Joined: Sun Dec 27, 2009 12:34 am
Re: Secrets of The Hearth
Is this why the servers are currently offline?
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lordrio
- Posts: 133
- Joined: Wed Oct 14, 2009 1:58 pm
Re: Secrets of The Hearth
Read/Think/Use brain before posting and name-calling.Alamarian wrote:He was talking about a character's OWN hearth, ya big numpty.lordrio wrote: Also back at ya, Read before posting,
you will leave theft scent by picking up other people hearth.
He's obviously not. Why would one pickup his own hearth and drag it all the way to brodgar at crawl speed, when its obviously easier to build a new hearth fire.
Ah this is so tiring. *adds to ignore list*
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Rhiannon
- Posts: 541
- Joined: Wed Nov 04, 2009 3:01 am
- Location: Ravenholm
Re: Secrets of The Hearth
and how long for this time jeezLazer32 wrote:Is this why the servers are currently offline?
************************************ RAVENHOLM ************************************
***************************** IN LIEBE UND FREUNDSCHAFT *************************
************************************* Für Immer **************************************
***************************** IN LIEBE UND FREUNDSCHAFT *************************
************************************* Für Immer **************************************
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warrri
- Posts: 1033
- Joined: Fri Aug 28, 2009 5:55 pm
Re: Secrets of The Hearth
What happened to all those animals? Every fox and boar is level 1, that seems okay since you announced that they dont attack anymore.
But theres no single bear, and all the deers are 1 also. Ive sailed my complete route where i usually find dozens of bears, _all_ of them Lvl X since its almost at the map border, not finding one today. I doubt 100+ hearthlings already made their hearth there.
But theres no single bear, and all the deers are 1 also. Ive sailed my complete route where i usually find dozens of bears, _all_ of them Lvl X since its almost at the map border, not finding one today. I doubt 100+ hearthlings already made their hearth there.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Secrets of The Hearth
No, that was actually a secondary crash afterwards. It took me a long time to notice it, since it wasn't a "crash" in the strictest sense of the term (I've got a signal handler that informs me of crashes), but an infinite loop in trying to wilderness-spawn a new character. Which brings the connection to warrri's post. It seems that the census is going haywire some way or another, and suddenty the whole map is civilized. I don't really think we've got the about 10000 active characters that would be required for that with this size of the map according to my calculations, so it must be that my civilization area-influencing formula is acting up. I'll investigate, but I don't really know how long it will take me.Lazer32 wrote:Is this why the servers are currently offline?
"Object-oriented design is the roman numerals of computing." -- Rob Pike