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GrapefruitV
- Posts: 858
- Joined: Tue May 04, 2010 6:12 am
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Bob_the_Cat
- Posts: 246
- Joined: Sat Sep 03, 2011 1:45 am
Re: The Ghost of Christmas Future
I 100% support the curiosity system. Making curio's then doing something good while they study sounds a whole lot better then bot grind buckets to get good. If you want to grind and spend a ton of time in the end you can get better and more curios, and in return get more lp. But for the people who don't want to grind the same thing all day can still get relatively good characters. Also, it favors bots much less.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: The Ghost of Christmas Future
Can we snip this discussion from 3 years ago and put it back in its death bed? What happened to not derailing announcement threads with the same old shit? When does it become spam?
Wasn't there some warning back then about continuing this dead argument that the devs explicitly killed?
Wasn't there some warning back then about continuing this dead argument that the devs explicitly killed?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Massa
- Posts: 1747
- Joined: Sat Jun 01, 2013 4:58 am
- Location: the hams
Re: The Ghost of Christmas Future
Back in world 3, I clear cut an entire forest on my own, without using or hauling the wood.
In a huge land mass, the entire forests, gone, for 50,000 lp, because my neighbor had 2 things of gauze, which to me at the time, was quite literally gold.
This is what not having the curio system does.
In a huge land mass, the entire forests, gone, for 50,000 lp, because my neighbor had 2 things of gauze, which to me at the time, was quite literally gold.
This is what not having the curio system does.


ass blast USA
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Nummy
- Posts: 489
- Joined: Sat Mar 19, 2011 10:01 am
Re: The Ghost of Christmas Future
Solution is simple: decrease LP gain for repetitive work or just give LP only for great work like: crafting, killing, hunting, mining,...Massa wrote:Back in world 3, I clear cut an entire forest on my own, without using or hauling the wood.
In a huge land mass, the entire forests, gone, for 50,000 lp, because my neighbor had 2 things of gauze, which to me at the time, was quite literally gold.
This is what not having the curio system does.
I don't even know why there was LP gain for chopping down trees in the first place.
The new system is even worse: you can level up multiple characters, heck you can level up entire army if you bot for curios like crazy and death doesn't mean anything anymore. And you can't even kill the leveling characters. Before you saw a man chopping entire wood and you could go to him and kill him. Now you can't.
At end game curio system isn't so bad, but is is the worst solution for start game where waiting is the worst part of it. I would make some mix between old and new system. I would throw out foraging curios and just keep crafting ones and put LP reward for some actions as mentioned before.
Problem at start game is that people need LP immediately and intellect barrier just limits progression in many ways. Later when you get to cheese intellect leveling is much easier, but before is just some fishes and blueberries. Nothing more. Even leveling up perception is much easier as you can just eat carrots like idiot.
Principle of the story: reward players only for action you wish to be done and "abused" and not for actions that can destroy other people game...
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Mike_Hawk
- Posts: 18
- Joined: Fri Feb 21, 2014 3:24 am
Re: The Ghost of Christmas Future
i have 3 questions
1.is this a new game in development or an update for haven and hearth
2.will this affect peoples land plots items ETC
3. will it cost something or will haven and hearth remain free
1.is this a new game in development or an update for haven and hearth
2.will this affect peoples land plots items ETC
3. will it cost something or will haven and hearth remain free
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: The Ghost of Christmas Future
MagicManICT wrote:Can we snip this discussion from 3 years ago and put it back in its death bed? What happened to not derailing announcement threads with the same old shit? When does it become spam?
Wasn't there some warning back then about continuing this dead argument that the devs explicitly killed?
factnfiction101 wrote:^I agree with this guy.
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YoukaiMori
- Posts: 85
- Joined: Mon Jul 05, 2010 1:22 pm
Re: The Ghost of Christmas Future
This is.... a joke right?Massa wrote:Back in world 3, I clear cut an entire forest on my own, without using or hauling the wood.
In a huge land mass, the entire forests, gone, for 50,000 lp, because my neighbor had 2 things of gauze, which to me at the time, was quite literally gold.
This is what not having the curio system does.
Is stealing impossible now, or were you just retarded? Why would you "Deforest an area for 50,000LP for two gauze", 50,000LP was probably a single bear after processing (Because apparently they were 30,000LP. Even though I don't remember them being that high.)
And what's to stop you from staring at rocks and bugs for 3 days until you get that 50,000LP now?
Fuck, this isn't even an argument for old or new LP, this is just what, why does the LP system have to do anything with your stupidity?
