Inheriting should carry a few things over IMO
Possibly role in village though I could see why not but for a game aspect its anoying
Village Membership, for example I inheritaded for a character that made a village, now im not a member of even the village... because that makes sense
and Kil List should carry over. having to re-ad every single person you talked to let alone don even remember their hearth secret is a lil obnoxious
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czaper2
- Posts: 389
- Joined: Mon Aug 26, 2013 12:48 pm
Re: Inheriting
Imagine someone in your village went bad, and they had to die. Wouldn't be fun killing them knowing they could keep coming back forever attached to your village idol would it?
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MrFreed
- Posts: 133
- Joined: Wed Mar 26, 2014 1:27 pm
Re: Inheriting
their is a fun lil feature that lets you boot members of the village, problem solvedczaper2 wrote:Imagine someone in your village went bad, and they had to die. Wouldn't be fun killing them knowing they could keep coming back forever attached to your village idol would it?
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czaper2
- Posts: 389
- Joined: Mon Aug 26, 2013 12:48 pm
Re: Inheriting
What if that hypothetical person went bad while your LS was out of town for a couple days, problem still solved?
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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: Inheriting
Inheriting shouldn't give you a single goddamn thing. It's supposed to be a permadeath game, be glad you get the huge leniency that is currently in place and stop dying.
Of another era.
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MrFreed
- Posts: 133
- Joined: Wed Mar 26, 2014 1:27 pm
Re: Inheriting
clearly Brian its not supposed to be a perma death game since their is so much depth to tradition and changeNinijutsu wrote:Inheriting shouldn't give you a single goddamn thing. It's supposed to be a permadeath game, be glad you get the huge leniency that is currently in place and stop dying.
even with good points made by czaper2 it would at least be reasonable to carry over Kinlist's and set status to white
