A little question about damage....

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WizCollect
Posts: 5
Joined: Wed May 14, 2014 6:55 pm

A little question about damage....

Post by WizCollect »

Hey,
so i found a place with brocken wall and no one was there playing anymore...
I went in looking in the chests, most already empty.
Then out of no where and with no combat, i got damage,
my hp went down to 1/1
no sign of any combat no one with a sling or bow near... and no leech dealing me a few hundert damage in under 2 min...

What the hell happend?
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NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: A little question about damage....

Post by NOOBY93 »

When you leave these scents: Trespassing, Theft, Assault, Vandalism; you lose 1 hard hit point per scent, because otherwise scents can be used to DoS the server.
Jalpha wrote:I believe in my interpretation of things.
WizCollect
Posts: 5
Joined: Wed May 14, 2014 6:55 pm

Re: A little question about damage....

Post by WizCollect »

NOOBY93 wrote:When you leave these scents: Trespassing, Theft, Assault, Vandalism; you lose 1 hard hit point per scent, because otherwise scents can be used to DoS the server.
thx for the quick answer... i did not think i left like 200 scents but well it could explain at least a part of it :D
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Brás
Posts: 109
Joined: Wed Nov 27, 2013 7:58 pm

Re: A little question about damage....

Post by Brás »

I'm not sure you have to actually leave a scent, I think just committing a criminal act (such as opening something that isn't yours) causes damage. I made the same question a few days ago:

viewtopic.php?f=2&t=36190

With the suggestion to show the HP being lost, as with any other damage in the game.

btw how the hell can scents be used to overload the server?
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NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: A little question about damage....

Post by NOOBY93 »

Brás wrote:I'm not sure you have to actually leave a scent, I think just committing a criminal act (such as opening something that isn't yours) causes damage. I made the same question a few days ago:

viewtopic.php?f=2&t=36190

With the suggestion to show the HP being lost, as with any other damage in the game.

btw how the hell can scents be used to overload the server?
Opening something that isn't your's leaves a scent.
Scents could be used to overload the server prior to w7 by scrolling items in and out of a container on a claim on which you have no theft permission. This makes literally hundreds of scents per second if done fast enough, crashing the server quickly.
Jalpha wrote:I believe in my interpretation of things.
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fabiosn
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Joined: Sun Jun 17, 2012 6:34 am

Re: A little question about damage....

Post by fabiosn »

Wouldn't a timer between scents be enough? I don't commit any crimes, but I can imagine how frustrating that is.
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AnnaC
Posts: 853
Joined: Wed Jun 23, 2010 6:15 pm

Re: A little question about damage....

Post by AnnaC »

I don't really find it a problem unless you're not paying attention. I sort of like it as it makes it so you need to make your choices when investigating a ruin to salvage or a raid target with consideration.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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Brás
Posts: 109
Joined: Wed Nov 27, 2013 7:58 pm

Re: A little question about damage....

Post by Brás »

NOOBY93 wrote: Scents could be used to overload the server prior to w7 by scrolling items in and out of a container on a claim on which you have no theft permission. This makes literally hundreds of scents per second if done fast enough, crashing the server quickly.
Still, I wonder why scents would cause that overload. I mean, aren't hundreds of other things being sent/received by the server each second when the player drops normal items from the container or just walks around really fast? :roll:
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AnnaC
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Joined: Wed Jun 23, 2010 6:15 pm

Re: A little question about damage....

Post by AnnaC »

Shift-transfering objects out of and into a container you don't have access to could generate theoretically infinite scents.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: A little question about damage....

Post by Arcanist »

Brás wrote:
NOOBY93 wrote: Scents could be used to overload the server prior to w7 by scrolling items in and out of a container on a claim on which you have no theft permission. This makes literally hundreds of scents per second if done fast enough, crashing the server quickly.
Still, I wonder why scents would cause that overload. I mean, aren't hundreds of other things being sent/received by the server each second when the player drops normal items from the container or just walks around really fast? :roll:
Imagine if you have tiree or four bots set up to transfer all items from a lc to inventory and back again, it would only take minutes before that grid has millions of scents on it. eventually the server runs out of RAM and loftar comes to nuke the walls of AD

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