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Brás
- Posts: 109
- Joined: Wed Nov 27, 2013 7:58 pm
Re: Please Ask Simple Questions Here
Good! I need help to raid that place. It's abandoned I think. Anyone live nearby?
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Please Ask Simple Questions Here
bad examplevenatorvenator wrote:Quick question: If I build a bwall up to a cliff (instead of closing it on the four sides with proper conerposts), will the place be locked? Or could one still enter it by sliding from the corner or something?

it can be locked untill the next cliff bug is discovered.
i wouldnt recommend using cliffs, but you can check with roundpole fence signs.
if its your first time building walls, try building roundpole fences first.
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jumping1
- Posts: 121
- Joined: Sat Jul 13, 2013 11:55 am
- Location: Ask someone else
Re: Please Ask Simple Questions Here
What softcaps the making of candleberry wax?
I had 5 berries of q24 and they ended up as q19 wax.
I had 5 berries of q24 and they ended up as q19 wax.
Mr. Boar doesn't like you....


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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Please Ask Simple Questions Here
I'm not exactly sure but if you have the survival to gather q24 and the wax comes out 19 we know its not survival. Maybe cooking? or a combination of cooking and perception.jumping1 wrote:What softcaps the making of candleberry wax?
I had 5 berries of q24 and they ended up as q19 wax.
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: Please Ask Simple Questions Here
^^Tonkyhonk wrote:i think its dex, but not sure.
Makes logical sense, making wax out of berries requires finger strength.
Of another era.
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Nezahuacoyotl
- Posts: 17
- Joined: Sat May 03, 2014 6:54 pm
Re: Please Ask Simple Questions Here
Why is it so hard to dig for clay? Most places give no clay, some give just 1 clay unit. Once in a while I come across a spot that gives a lot of clay.
I wonder if the good spots for clay follow some logic... if there is a way to see if the spot is a good one. (except digging there of course)
I wonder if the good spots for clay follow some logic... if there is a way to see if the spot is a good one. (except digging there of course)
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Please Ask Simple Questions Here
Nope. Just dig.Nezahuacoyotl wrote:Why is it so hard to dig for clay? Most places give no clay, some give just 1 clay unit. Once in a while I come across a spot that gives a lot of clay.
I wonder if the good spots for clay follow some logic... if there is a way to see if the spot is a good one. (except digging there of course)
Jalpha wrote:I believe in my interpretation of things.
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Nezahuacoyotl
- Posts: 17
- Joined: Sat May 03, 2014 6:54 pm
Re: Please Ask Simple Questions Here
As I imagined... and what determines the quality of the clay I dig?NOOBY93 wrote:Nope. Just dig.Nezahuacoyotl wrote:Why is it so hard to dig for clay? Most places give no clay, some give just 1 clay unit. Once in a while I come across a spot that gives a lot of clay.
I wonder if the good spots for clay follow some logic... if there is a way to see if the spot is a good one. (except digging there of course)
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Holya
- Posts: 147
- Joined: Sun Oct 06, 2013 8:19 pm
Re: Please Ask Simple Questions Here
There are quality layers/points for every node that were randomly created at world generation.Nezahuacoyotl wrote:As I imagined... and what determines the quality of the clay I dig?NOOBY93 wrote:Nope. Just dig.Nezahuacoyotl wrote:Why is it so hard to dig for clay? Most places give no clay, some give just 1 clay unit. Once in a while I come across a spot that gives a lot of clay.
I wonder if the good spots for clay follow some logic... if there is a way to see if the spot is a good one. (except digging there of course)
There's some crossover, like fishQ=musselQ, soilQ=foragableQ.
Clay quality nodes increase the amount of clay in the area, the more clay you dig the lower the quality will go, down to 10, after which it will disappear .
It will slowly regenerate and is hardcapped by survival.
In your search for clay, don't forget to check river shallows.
pr0 tipz 1: if you want a massive amount of clay, but don't care about quality, dig on an alt with 10 survival, you'll get more clay.
pr0 tipz 2: The quality point of a node is ALWAYS where four grids meet.
Example:

Anarchist wrote:confirmed haven's most horrible LS