more trees

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The_Sun
Posts: 52
Joined: Mon May 26, 2014 6:07 pm

more trees

Post by The_Sun »

it seems im much worse than I thought

how many tiles should i put between each tree to reforest an area?
to prevent them from not growing, I need to convert land back
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AnnaC
Posts: 853
Joined: Wed Jun 23, 2010 6:15 pm

Re: more trees

Post by AnnaC »

Oh, well converting forest back will take some time regardless of how close trees are. To prevent them from stunting eachother I would give them about 3-4 tiles between each tree, and use a fast growing tree so you can chop and replant generations (as I believe the trigger for a tree converting land to it's native type only occurs during growth spurts of young trees, and doesn't occur for mature trees).
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
Mageinta
Posts: 118
Joined: Tue Sep 18, 2012 5:53 am

Re: more trees

Post by Mageinta »

Follow-up: Is there a way to plant more than 1 tree from every type of tree? Firs and yews only give 1 cone so 1 tree = 1 sprout. So if your tree fails to sprout, you're losing trees overall on the map.
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LadyV
Posts: 3113
Joined: Wed Jan 25, 2012 2:34 am

Re: more trees

Post by LadyV »

Mageinta wrote:Follow-up: Is there a way to plant more than 1 tree from every type of tree? Firs and yews only give 1 cone so 1 tree = 1 sprout. So if your tree fails to sprout, you're losing trees overall on the map.
Only trees that have not matured give less than two cones or seeds. Try this guide to help you choose what you want.

http://ringofbrodgar.com/wiki/Tree

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