Game Development: Some Newb Stuff

Announcements about major changes in Haven & Hearth.
Asmodeus
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Re: Game Development: Some Newb Stuff

Post by Asmodeus »

Killing a swarm of ants with an Arrow... :lol:
Good humour always leaves someone crying.
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sabinati
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Re: Game Development: Some Newb Stuff

Post by sabinati »

i prefer to strangle them
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Alamarian
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Re: Game Development: Some Newb Stuff

Post by Alamarian »

The server obviously has ants in its pants.
"The path of my life is strewn with cowpats from the devil's own satanic herd."
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loftar
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Re: Game Development: Some Newb Stuff

Post by loftar »

Alamarian wrote:The server obviously has ants in its pants.
Yes; as a matter of fact, it did. I just fixed it, though.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
DeadlyPencil
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Re: Game Development: Some Newb Stuff

Post by DeadlyPencil »

anyone know what affects the quality of the ants?

edit: i think the formula might be quality = survival/2 +5

can someone try this with their guy and see if thats correct?
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burgingham
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Re: Game Development: Some Newb Stuff

Post by burgingham »

DeadlyPencil wrote:anyone know what affects the quality of the ants?

edit: i think the formula might be quality = survival/2 +5

can someone try this with their guy and see if thats correct?
According to my recent anthill explorations that should be pretty much correct, sir.
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Lightning2
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Re: Game Development: Some Newb Stuff

Post by Lightning2 »

DeadlyPencil wrote:anyone know what affects the quality of the ants?

edit: i think the formula might be quality = survival/2 +5

can someone try this with their guy and see if thats correct?
Yeah, that's about right.
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warrri
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Re: Game Development: Some Newb Stuff

Post by warrri »

Thats pretty wrong. Its (Survival+Basequality)/2
Basequality is 10.
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Potjeh
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Re: Game Development: Some Newb Stuff

Post by Potjeh »

Yeah, that seems to work. I have 55 survival, and I'm getting q32 ants.
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DeadlyPencil
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Re: Game Development: Some Newb Stuff

Post by DeadlyPencil »

warrri wrote:Thats pretty wrong. Its (Survival+Basequality)/2
Basequality is 10.
for my formula being pretty wrong.... it is identical except you moved the number inside the brackets. it will end up with the same number every time.

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