Rain and snow.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
alemio
Posts: 17
Joined: Mon Aug 19, 2013 5:01 pm

Rain and snow.

Post by alemio »

The title says everything, how is it possible that in this world it is always sunny? Rain and snow could be added and something like when it rains you need clothes or...something. When it rains too much the rivers could overflow and if you have some crops in here...goodbye crops.
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GrapefruitV
Posts: 858
Joined: Tue May 04, 2010 6:12 am

Re: Rain and snow.

Post by GrapefruitV »

there are 14 pages of results, if you search "snow" in C&I
11 - "season"
20 - "weather"
11 - "rain"
13 - climate
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Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Rain and snow.

Post by Arcanist »

There is night time, and different degrees of darkness.
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LadyV
Posts: 3113
Joined: Wed Jan 25, 2012 2:34 am

Re: Rain and snow.

Post by LadyV »

weather is a fun idea but it does have a large impact on the game and would require a whole host of support items and solutions. The most notable would be a new player joining in winter. How could they forage properly let alone hunt?
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Tonkyhonk
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Rain and snow.

Post by Tonkyhonk »

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Sarge
Posts: 2059
Joined: Fri Oct 09, 2009 3:41 am

Re: Rain and snow.

Post by Sarge »

Bridges.
factnfiction101 wrote:^I agree with this guy.
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overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Rain and snow.

Post by overtyped »

Sarge wrote:Bridges.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

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