NOOBY93 wrote:Wrong, attacking doesn't lower intensity unless it damages the opponent's HP. Also, since the enemy can valorous strike you to remove all your advantage, I don't think using moves to get advantage that use IP is a good idea, unless you have 3x the charisma of your opponent, in which case a pair of well placed stern orders give you 4 advantage with which you can hit your enemy pretty hard.
iceheart wrote:NOOBY93 wrote:Wrong, attacking doesn't lower intensity unless it damages the opponent's HP. Also, since the enemy can valorous strike you to remove all your advantage, I don't think using moves to get advantage that use IP is a good idea, unless you have 3x the charisma of your opponent, in which case a pair of well placed stern orders give you 4 advantage with which you can hit your enemy pretty hard.
Didn't valor strike had a hidden penalty of giving the tarbet 2 IP? The IP cost along with the CD isn't something to take lightly.
Jalpha wrote:I believe in my interpretation of things.
Ninijutsu wrote:Bamfylde, for the most part, having larger numbers actually doesn't matter very much. As long as you have at least 3 people and you're all solid fighters and well coordinated, you can take on any number of people.
Jalpha wrote:I believe in my interpretation of things.
Bampfylde wrote:about fighting people solo in this game
NOOBY93 wrote:...Unless they're also solid fighters and well coordinated. I love how everyone assumes the lower amount of fighters is always, in every situation, more skilled fighters.
Bampfylde wrote:Bampfylde wrote:about fighting people solo in this game
anyway nvm
Xcom wrote:Most good things last only a short time
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