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Kenshinoro
- Posts: 78
- Joined: Sun Jun 27, 2010 11:50 pm
Developed skulls
what are the requirements to produce one? wiki says 15 psyche but its been crossed out, I assume the requirements are somewhat high seeing they're worth 300p
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Developed skulls
1 mill LP, 40 intel, lots of changing belief sliders.
That's what I've heard, but nobody really knows.
That's what I've heard, but nobody really knows.
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ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: Developed skulls
It has to be the combination of them all, since 15int char also gave dev skull.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Developed skulls
The requirements probably aren't high but nobody knows how to farm them so they pay up to 10 pearls for each (or used to, back when I played and sold those)
The only thing SURELY known about them is that their quality = dead person psyche.
The only thing SURELY known about them is that their quality = dead person psyche.
Jalpha wrote:I believe in my interpretation of things.
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osikko
- Posts: 22
- Joined: Sat Feb 22, 2014 8:06 am
Re: Developed skulls
Required 2 elements.
-100,000LP
-60 or so INT(barbarism/civilization bar influences the result, so be advisable 40int with max civilization)
no other attributes, no skills, but become developed skull.
-100,000LP
-60 or so INT(barbarism/civilization bar influences the result, so be advisable 40int with max civilization)
no other attributes, no skills, but become developed skull.
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ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: Developed skulls
Did you read my previous post? having 60 int is not requirement by itself, it has to be connected with something else.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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osikko
- Posts: 22
- Joined: Sat Feb 22, 2014 8:06 am
Re: Developed skulls
I'm not sure accurate information, but I used to muss-produce dev skulls in my own way.
Perhaps it may need combination of various factors as ramones says.
In truth, I raised strength just a little bit while eating int cheese, it may influence.
My experiments:
Eat only musky miben till 50int - failed, undeveloped
Eat only musky miben till 60int - success, developed
I thought there needs to be int 60+ from the above results.
Perhaps it may need combination of various factors as ramones says.
In truth, I raised strength just a little bit while eating int cheese, it may influence.
My experiments:
Eat only musky miben till 50int - failed, undeveloped
Eat only musky miben till 60int - success, developed
I thought there needs to be int 60+ from the above results.
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ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: Developed skulls
Long time ago someone told me that its INT*LP, so it could be that.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Kenshinoro
- Posts: 78
- Joined: Sun Jun 27, 2010 11:50 pm
Re: Developed skulls
fed any curios or basically just stayed at 0 lp?osikko wrote:I'm not sure accurate information, but I used to muss-produce dev skulls in my own way.
Perhaps it may need combination of various factors as ramones says.
In truth, I raised strength just a little bit while eating int cheese, it may influence.
My experiments:
Eat only musky miben till 50int - failed, undeveloped
Eat only musky miben till 60int - success, developed
I thought there needs to be int 60+ from the above results.
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osikko
- Posts: 22
- Joined: Sat Feb 22, 2014 8:06 am
Re: Developed skulls
Whenever I put in curios below 100k LP, the skull didn't become developed.Kenshinoro wrote:fed any curios or basically just stayed at 0 lp?
Today's skull

Psy boost has an effect on skull quality while killing the character.

